{"id":17409,"date":"2017-07-13T06:39:33","date_gmt":"2017-07-12T21:39:33","guid":{"rendered":"https:\/\/jirak.net\/wp\/windows-10-sdk-preview-build-16232-released\/"},"modified":"2017-07-13T07:35:58","modified_gmt":"2017-07-12T22:35:58","slug":"windows-10-sdk-preview-build-16232-released","status":"publish","type":"post","link":"https:\/\/jirak.net\/wp\/windows-10-sdk-preview-build-16232-released\/","title":{"rendered":"Windows 10 SDK Preview Build 16232 Released"},"content":{"rendered":"<p>Windows 10 SDK Preview Build 16232 Released<\/p>\n<p>Today, we released a new Windows 10 Preview Build of the SDK to be used in conjunction with\u00a0<a href=\"https:\/\/insider.windows.com\/\">Windows 10 Insider Preview<\/a>\u00a0(Build 16232 or greater). The Preview SDK Build 16232 contains bug fixes and under development changes to the API surface area.<\/p>\n<p>The Preview SDK can be downloaded from\u00a0<a href=\"https:\/\/www.microsoft.com\/en-us\/software-download\/windowsinsiderpreviewSDK\">developer section on Windows Insider<\/a>.<\/p>\n<p>For feedback and updates to the known issues, please see the\u00a0<a href=\"https:\/\/social.msdn.microsoft.com\/Forums\/en-US\/home?forum=Win10SDKToolsIssues\">developer forum.<\/a>\u00a0For new feature requests, head over to our\u00a0<a href=\"https:\/\/wpdev.uservoice.com\/\">Windows Platform UserVoice.<\/a><\/p>\n<h2><strong>Things to note:<\/strong><\/h2>\n<ul>\n<li>This build works in conjunction with previously released SDKs and Visual Studio 2017. You can install this SDK and still also continue to submit your apps that target Windows 10 Creators build or earlier to the store.<\/li>\n<li>The Windows SDK will now formally only be supported by Visual Studio 2017 and greater. You can download the Visual Studio 2017 <a href=\"https:\/\/www.visualstudio.com\/downloads\/\">here<\/a>.<\/li>\n<\/ul>\n<h2><strong>Known Issues<\/strong><\/h2>\n<ul>\n<li><strong>Designer fails to render: <\/strong>When viewing the XAML in the Designer Window in Visual Studio, the controls fail to render. This can be resolved by using Visual Studio 2017.3 Preview.<\/li>\n<li><strong>Compilation fails on non-Windows 10 platforms<br \/>\n<\/strong>When building apps on previous platforms, you may get a build error:<\/li>\n<\/ul>\n<p style=\"padding-left: 60px\">\n  C:program files (x86)Windows Kits10bin10.0.16232.0x86genxbf.dll:C:program files (x860Windows<br \/>\n  Kits10bin10.0.16232.0x86genxbf.dll(0,0): Error WMC0621: Cannot resolve &#8216;GenXbf.dll&#8217; under path &#8216;C:program files (x860Windows<br \/>\n  Kits10bin10.0.16232.0x86genxbf.dll&#8217;. Please install the latest version of the Windows 10 Software Development Kit.<br \/>\n  Process &#8216;msbuild.exe&#8217; exited with code &#8216;1&#8217;.<\/p>\n<p>This will occur if the minimum target platform version is set to 10.0.16225.0. To work around this, right click on your project file and choose properties or open your project file in your favorite editor, and change the version to a previous released SDK. For example:<\/p>\n<pre class=\"brush: xml; title: ; notranslate\">\r\n\r\n&amp;amp;lt;WindowsTargetPlatformMinVersion&amp;amp;gt;10.0.10586.0&amp;amp;lt;\/WindowsTargetPlatformMinVersion&amp;amp;gt;\r\n\r\n<\/pre>\n<ul>\n<li><strong>WRL projects fail to compile with MIDLRT error:<\/strong> When building my WRL project that contains a WinRT Component, the project no longer compiles. I get the following errors:<\/li>\n<\/ul>\n<p style=\"padding-left: 60px\">\nmidlrt : command line error MIDL1012: [msg]argument illegal for switch \/ [context]ns_prefix<br \/>\nmidlrt : command line error MIDL1000: [msg]missing source-file name<\/p>\n<p>To work around this temporarily, you will need to use the previous version of the MidlRT.exe tool. You can do this by changing your Target Platform Version to a currently installed previous SDK.<\/p>\n<pre class=\"brush: xml; title: ; notranslate\">\r\n\r\n&amp;amp;lt;WindowsTargetPlatformVersion&amp;amp;gt;10.0.15063.0&amp;amp;lt;\/WindowsTargetPlatformVersion&amp;amp;gt;\r\n\r\n<\/pre>\n<h2><strong>Breaking Changes<\/strong><\/h2>\n<ul>\n<li><strong>ecmangen.exe removal from the SDK:<\/strong>\u00a0Ecmangen.exe will no longer ship with the Windows SDK. Developers who rely on ecmangen for event manifest creation are advised to install the Windows Creators Edition of the SDK to obtain the file. Developers may also use notepad or other XML editor of choice for manifest creation. A schema file is available on MSDN to aid in manifest creation, for tools that support it.<\/li>\n<\/ul>\n<h2><strong>API Differences from Windows 10 Creators Update<\/strong><\/h2>\n<p>When targeting new APIs, consider writing your app to be adaptive in order to run correctly on the widest number of Windows 10 devices. Please see <a href=\"https:\/\/blogs.windows.com\/buildingapps\/2015\/09\/15\/dynamically-detecting-features-with-api-contracts-10-by-10\/#HdHAk5RVtCg6bW4O.97\">Dynamically detecting features with API contracts (10 by 10)<\/a> for more information.<\/p>\n<h3><strong>API Additions<\/strong><\/h3>\n<pre class=\"brush: csharp; title: ; notranslate\">\r\n\r\nnamespace Windows.ApplicationModel.Calls {\r\n  public sealed class VoipCallCoordinator {\r\n    VoipPhoneCall SetupNewAcceptedCall(string context, string contactName, string contactNumber, string serviceName, VoipPhoneCallMedia media);\r\n  }\r\n  public sealed class VoipPhoneCall {\r\n    void TryShowAppUI();\r\n  }\r\n}\r\n \r\nnamespace Windows.ApplicationModel {\r\n  public enum StartupTaskState {\r\n    DisabledByPolicy = 3,\r\n  }\r\n}\r\n \r\nnamespace Windows.Devices.SmartCards {\r\n  public sealed class SmartCardCryptogramGenerator {\r\n    public static bool IsSupported();\r\n  }\r\n  public enum SmartCardCryptogramGeneratorOperationStatus {\r\n    NotSupported = 13,\r\n  }\r\n  public sealed class SmartCardEmulator {\r\n    public static bool IsSupported();\r\n  }\r\n}\r\nnamespace Windows.ApplicationModel {\r\n  public static class DesignMode {\r\n    public static bool DesignMode2Enabled { get; }\r\n  }\r\n  public sealed class PackageCatalog {\r\n    IAsyncOperation&amp;amp;lt;PackageCatalogRemoveOptionalPackagesResult&amp;amp;gt; RemoveOptionalPackagesAsync(IIterable&amp;amp;lt;string&amp;amp;gt; optionalPackageFamilyNames);\r\n  }\r\n  public sealed class PackageCatalogRemoveOptionalPackagesResult\r\n}\r\nnamespace Windows.ApplicationModel.Activation {\r\n  public enum ActivationKind {\r\n    CommandLineLaunch = 1021,\r\n    GameUIProvider = 1019,\r\n    PrintWorkflowForegroundTask = 1018,\r\n    StartupTask = 1020,\r\n  }\r\n  public sealed class CommandLineActivatedEventArgs : IActivatedEventArgs, IActivatedEventArgsWithUser, ICommandLineActivatedEventArgs\r\n  public sealed class CommandLineActivationOperation\r\n  public interface ICommandLineActivatedEventArgs : IActivatedEventArgs\r\n  public interface IStartupTaskActivatedEventArgs : IActivatedEventArgs\r\n  public sealed class StartupTaskActivatedEventArgs : IActivatedEventArgs, IActivatedEventArgsWithUser, IStartupTaskActivatedEventArgs\r\n}\r\nnamespace Windows.ApplicationModel.Appointments {\r\n  public sealed class AppointmentStore {\r\n    AppointmentStoreChangeTracker GetChangeTracker(string identity);\r\n  }\r\n  public sealed class AppointmentStoreChangeTracker {\r\n    bool IsTracking { get; }\r\n  }\r\n}\r\nnamespace Windows.ApplicationModel.AppService {\r\n  public sealed class AppServiceTriggerDetails {\r\n    IAsyncOperation&amp;amp;lt;bool&amp;amp;gt; CheckCallerForCapabilityAsync(string capabilityName);\r\n  }\r\n}\r\nnamespace Windows.ApplicationModel.Background {\r\n  public sealed class GeovisitTrigger : IBackgroundTrigger\r\n  public sealed class PaymentAppCanMakePaymentTrigger : IBackgroundTrigger\r\n}\r\nnamespace Windows.ApplicationModel.Contacts {\r\n  public sealed class ContactChangeTracker {\r\n    bool IsTracking { get; }\r\n  }\r\n  public sealed class ContactList {\r\n    ContactListLimitedWriteOperations LimitedWriteOperations { get; }\r\n    ContactChangeTracker GetChangeTracker(string identity);\r\n  }\r\n  public sealed class ContactListLimitedWriteOperations\r\n  public enum ContactListOtherAppWriteAccess {\r\n    Limited = 2,\r\n  }\r\n  public sealed class ContactStore {\r\n    ContactChangeTracker GetChangeTracker(string identity);\r\n  }\r\n}\r\nnamespace Windows.ApplicationModel.Contacts.DataProvider {\r\n  public sealed class ContactDataProviderConnection {\r\n    event TypedEventHandler&amp;amp;lt;ContactDataProviderConnection, ContactListCreateOrUpdateContactRequestEventArgs&amp;amp;gt; CreateOrUpdateContactRequested;\r\n    event TypedEventHandler&amp;amp;lt;ContactDataProviderConnection, ContactListDeleteContactRequestEventArgs&amp;amp;gt; DeleteContactRequested;\r\n  }\r\n  public sealed class ContactListCreateOrUpdateContactRequest\r\n  public sealed class ContactListCreateOrUpdateContactRequestEventArgs\r\n  public sealed class ContactListDeleteContactRequest\r\n  public sealed class ContactListDeleteContactRequestEventArgs\r\n}\r\nnamespace Windows.ApplicationModel.Core {\r\n  public sealed class AppListEntry {\r\n    string AppUserModelId { get; }\r\n  }\r\n  public enum AppRestartFailureReason\r\n  public static class CoreApplication {\r\n    public static IAsyncOperation&amp;amp;lt;AppRestartFailureReason&amp;amp;gt; RequestRestartAsync(string launchArguments);\r\n    public static IAsyncOperation&amp;amp;lt;AppRestartFailureReason&amp;amp;gt; RequestRestartForUserAsync(User user, string launchArguments);\r\n  }\r\n  public sealed class CoreApplicationView {\r\n    DispatcherQueue DispatcherQueue { get; }\r\n  }\r\n}\r\nnamespace Windows.ApplicationModel.DataTransfer {\r\n  public sealed class DataTransferManager {\r\n    public static void ShowShareUI(ShareUIOptions options);\r\n  }\r\n  public sealed class ShareUIOptions\r\n  public enum ShareUITheme\r\n}\r\nnamespace Windows.ApplicationModel.DataTransfer.ShareTarget {\r\n  public sealed class ShareOperation {\r\n    IVectorView&amp;amp;lt;Contact&amp;amp;gt; Contacts { get; }\r\n  }\r\n}\r\nnamespace Windows.ApplicationModel.Email {\r\n  public sealed class EmailMailbox {\r\n    EmailMailboxChangeTracker GetChangeTracker(string identity);\r\n  }\r\n}\r\nnamespace Windows.ApplicationModel.Payments {\r\n  public sealed class PaymentCanMakePaymentResult\r\n  public enum PaymentCanMakePaymentResultStatus\r\n  public sealed class PaymentMediator {\r\n    IAsyncOperation&amp;amp;lt;PaymentCanMakePaymentResult&amp;amp;gt; CanMakePaymentAsync(PaymentRequest paymentRequest);\r\n  }\r\n  public sealed class PaymentRequest {\r\n    public PaymentRequest(PaymentDetails details, IIterable&amp;amp;lt;PaymentMethodData&amp;amp;gt; methodData, PaymentMerchantInfo merchantInfo, PaymentOptions options, string id);\r\n    string Id { get; }\r\n  }\r\n}\r\nnamespace Windows.ApplicationModel.Payments.Provider {\r\n  public sealed class PaymentAppCanMakePaymentTriggerDetails\r\n}\r\nnamespace Windows.ApplicationModel.UserActivities {\r\n  public interface IUserActivityContentInfo\r\n  public sealed class UserActivity\r\n  public sealed class UserActivityAttribution\r\n  public sealed class UserActivityChannel\r\n  public sealed class UserActivityContentInfo : IUserActivityContentInfo\r\n  public sealed class UserActivitySession : IClosable\r\n  public enum UserActivityState\r\n  public sealed class UserActivityVisualElements\r\n}\r\nnamespace Windows.ApplicationModel.UserActivities.Core {\r\n  public static class CoreUserActivityManager\r\n}\r\nnamespace Windows.Devices.Bluetooth {\r\n  public sealed class BluetoothDevice : IClosable {\r\n    BluetoothDeviceId BluetoothDeviceId { get; }\r\n  }\r\n  public sealed class BluetoothDeviceId {\r\n    public static BluetoothDeviceId FromId(string deviceId);\r\n  }\r\n  public sealed class BluetoothLEDevice : IClosable {\r\n    BluetoothDeviceId BluetoothDeviceId { get; }\r\n  }\r\n}\r\nnamespace Windows.Devices.Bluetooth.GenericAttributeProfile {\r\n  public sealed class GattClientNotificationResult {\r\n    ushort BytesSent { get; }\r\n  }\r\n}\r\nnamespace Windows.Devices.Geolocation {\r\n  public sealed class Geovisit\r\n  public sealed class GeovisitMonitor\r\n  public sealed class GeovisitStateChangedEventArgs\r\n  public sealed class GeovisitTriggerDetails\r\n  public enum VisitMonitoringScope\r\n  public enum VisitStateChange\r\n}\r\nnamespace Windows.Devices.PointOfService {\r\n  public sealed class ClaimedLineDisplay : IClosable {\r\n    LineDisplayCustomGlyphs CustomGlyphs { get; }\r\n    Size MaxBitmapSizeInPixels { get; }\r\n    IVectorView&amp;amp;lt;int&amp;amp;gt; SupportedCharacterSets { get; }\r\n    IVectorView&amp;amp;lt;Size&amp;amp;gt; SupportedScreenSizesInCharacters { get; }\r\n    event TypedEventHandler&amp;amp;lt;ClaimedLineDisplay, LineDisplayStatusUpdatedEventArgs&amp;amp;gt; StatusUpdated;\r\n    IAsyncOperation&amp;amp;lt;string&amp;amp;gt; CheckHealthAsync(UnifiedPosHealthCheckLevel level);\r\n    IAsyncOperation&amp;amp;lt;LineDisplayPowerStatus&amp;amp;gt; CheckPowerStatusAsync();\r\n    LineDisplayAttributes GetAttributes();\r\n    IAsyncOperation&amp;amp;lt;string&amp;amp;gt; GetStatisticsAsync(IIterable&amp;amp;lt;string&amp;amp;gt; statisticsCategories);\r\n    IAsyncOperation&amp;amp;lt;bool&amp;amp;gt; TryClearDescriptorsAsync();\r\n    IAsyncOperation&amp;amp;lt;LineDisplayWindow&amp;amp;gt; TryCreateWindowAsync(Rect viewport, Size windowSize);\r\n    IAsyncOperation&amp;amp;lt;bool&amp;amp;gt; TrySetDescriptorAsync(uint descriptor, LineDisplayDescriptorState descriptorState);\r\n    IAsyncOperation&amp;amp;lt;LineDisplayStoredBitmap&amp;amp;gt; TryStoreStorageFileBitmapAsync(StorageFile bitmap);\r\n    IAsyncOperation&amp;amp;lt;LineDisplayStoredBitmap&amp;amp;gt; TryStoreStorageFileBitmapAsync(StorageFile bitmap, LineDisplayHorizontalAlignment horizontalAlignment, LineDisplayVerticalAlignment verticalAlignment);\r\n    IAsyncOperation&amp;amp;lt;LineDisplayStoredBitmap&amp;amp;gt; TryStoreStorageFileBitmapAsync(StorageFile bitmap, LineDisplayHorizontalAlignment horizontalAlignment, LineDisplayVerticalAlignment verticalAlignment, int widthInPixels);\r\n    IAsyncOperation&amp;amp;lt;bool&amp;amp;gt; TryUpdateAttributesAsync(LineDisplayAttributes attributes);\r\n  }\r\n  public sealed class LineDisplay : IClosable {\r\n    public static LineDisplayStatisticsCategorySelector StatisticsCategorySelector { get; }\r\n    IAsyncOperation&amp;amp;lt;LineDisplayPowerStatus&amp;amp;gt; CheckPowerStatusAsync();\r\n  }\r\n  public sealed class LineDisplayAttributes\r\n  public sealed class LineDisplayCursor\r\n  public sealed class LineDisplayCursorAttributes\r\n  public enum LineDisplayCursorType\r\n  public sealed class LineDisplayCustomGlyphs\r\n  public enum LineDisplayDescriptorState\r\n  public enum LineDisplayHorizontalAlignment\r\n  public sealed class LineDisplayMarquee\r\n  public enum LineDisplayMarqueeFormat\r\n  public enum LineDisplayPowerStatus\r\n  public sealed class LineDisplayStatisticsCategorySelector\r\n  public sealed class LineDisplayStatusUpdatedEventArgs\r\n  public sealed class LineDisplayStoredBitmap\r\n  public enum LineDisplayVerticalAlignment\r\n  public sealed class LineDisplayWindow : IClosable {\r\n    LineDisplayCursor Cursor { get; }\r\n    LineDisplayMarquee Marquee { get; }\r\n    IAsyncOperation&amp;amp;lt;uint&amp;amp;gt; ReadCharacterAtCursorAsync();\r\n    IAsyncOperation&amp;amp;lt;bool&amp;amp;gt; TryDisplayStorageFileBitmapAtCursorAsync(StorageFile bitmap);\r\n    IAsyncOperation&amp;amp;lt;bool&amp;amp;gt; TryDisplayStorageFileBitmapAtCursorAsync(StorageFile bitmap, LineDisplayHorizontalAlignment horizontalAlignment, LineDisplayVerticalAlignment verticalAlignment);\r\n    IAsyncOperation&amp;amp;lt;bool&amp;amp;gt; TryDisplayStorageFileBitmapAtCursorAsync(StorageFile bitmap, LineDisplayHorizontalAlignment horizontalAlignment, LineDisplayVerticalAlignment verticalAlignment, int widthInPixels);\r\n    IAsyncOperation&amp;amp;lt;bool&amp;amp;gt; TryDisplayStorageFileBitmapAtPointAsync(StorageFile bitmap, Point offsetInPixels);\r\n    IAsyncOperation&amp;amp;lt;bool&amp;amp;gt; TryDisplayStorageFileBitmapAtPointAsync(StorageFile bitmap, Point offsetInPixels, int widthInPixels);\r\n    IAsyncOperation&amp;amp;lt;bool&amp;amp;gt; TryDisplayStoredBitmapAtCursorAsync(LineDisplayStoredBitmap bitmap);\r\n  }\r\n}\r\nnamespace Windows.Devices.Sensors {\r\n  public sealed class Accelerometer {\r\n    public static IAsyncOperation&amp;amp;lt;Accelerometer&amp;amp;gt; FromIdAsync(string deviceId);\r\n    public static string GetDeviceSelector(AccelerometerReadingType readingType);\r\n  }\r\n  public sealed class AccelerometerReading {\r\n    IReference&amp;amp;lt;TimeSpan&amp;amp;gt; PerformanceCount { get; }\r\n    IMapView&amp;amp;lt;string, object&amp;amp;gt; Properties { get; }\r\n  }\r\n  public sealed class Altimeter {\r\n    uint MaxBatchSize { get; }\r\n    uint ReportLatency { get; set; }\r\n  }\r\n  public sealed class AltimeterReading {\r\n    IReference&amp;amp;lt;TimeSpan&amp;amp;gt; PerformanceCount { get; }\r\n    IMapView&amp;amp;lt;string, object&amp;amp;gt; Properties { get; }\r\n  }\r\n  public sealed class Barometer {\r\n    uint MaxBatchSize { get; }\r\n    uint ReportLatency { get; set; }\r\n    public static IAsyncOperation&amp;amp;lt;Barometer&amp;amp;gt; FromIdAsync(string deviceId);\r\n    public static string GetDeviceSelector();\r\n  }\r\n  public sealed class BarometerReading {\r\n    IReference&amp;amp;lt;TimeSpan&amp;amp;gt; PerformanceCount { get; }\r\n    IMapView&amp;amp;lt;string, object&amp;amp;gt; Properties { get; }\r\n  }\r\n  public sealed class Compass {\r\n    uint MaxBatchSize { get; }\r\n    uint ReportLatency { get; set; }\r\n    public static IAsyncOperation&amp;amp;lt;Compass&amp;amp;gt; FromIdAsync(string deviceId);\r\n    public static string GetDeviceSelector();\r\n  }\r\n  public sealed class CompassReading {\r\n    IReference&amp;amp;lt;TimeSpan&amp;amp;gt; PerformanceCount { get; }\r\n    IMapView&amp;amp;lt;string, object&amp;amp;gt; Properties { get; }\r\n  }\r\n  public sealed class Gyrometer {\r\n    uint MaxBatchSize { get; }\r\n    uint ReportLatency { get; set; }\r\n    public static IAsyncOperation&amp;amp;lt;Gyrometer&amp;amp;gt; FromIdAsync(string deviceId);\r\n    public static string GetDeviceSelector();\r\n  }\r\n  public sealed class GyrometerReading {\r\n    IReference&amp;amp;lt;TimeSpan&amp;amp;gt; PerformanceCount { get; }\r\n    IMapView&amp;amp;lt;string, object&amp;amp;gt; Properties { get; }\r\n  }\r\n  public sealed class Inclinometer {\r\n    uint MaxBatchSize { get; }\r\n    uint ReportLatency { get; set; }\r\n    public static IAsyncOperation&amp;amp;lt;Inclinometer&amp;amp;gt; FromIdAsync(string deviceId);\r\n    public static string GetDeviceSelector(SensorReadingType readingType);\r\n  }\r\n  public sealed class InclinometerReading {\r\n    IReference&amp;amp;lt;TimeSpan&amp;amp;gt; PerformanceCount { get; }\r\n    IMapView&amp;amp;lt;string, object&amp;amp;gt; Properties { get; }\r\n  }\r\n  public sealed class LightSensor {\r\n    uint MaxBatchSize { get; }\r\n    uint ReportLatency { get; set; }\r\n    public static IAsyncOperation&amp;amp;lt;LightSensor&amp;amp;gt; FromIdAsync(string deviceId);\r\n    public static string GetDeviceSelector();\r\n  }\r\n  public sealed class LightSensorReading {\r\n    IReference&amp;amp;lt;TimeSpan&amp;amp;gt; PerformanceCount { get; }\r\n    IMapView&amp;amp;lt;string, object&amp;amp;gt; Properties { get; }\r\n  }\r\n  public sealed class Magnetometer {\r\n    uint MaxBatchSize { get; }\r\n    uint ReportLatency { get; set; }\r\n    public static IAsyncOperation&amp;amp;lt;Magnetometer&amp;amp;gt; FromIdAsync(string deviceId);\r\n    public static string GetDeviceSelector();\r\n  }\r\n  public sealed class MagnetometerReading {\r\n    IReference&amp;amp;lt;TimeSpan&amp;amp;gt; PerformanceCount { get; }\r\n    IMapView&amp;amp;lt;string, object&amp;amp;gt; Properties { get; }\r\n  }\r\n  public sealed class OrientationSensor {\r\n    uint MaxBatchSize { get; }\r\n    uint ReportLatency { get; set; }\r\n    public static IAsyncOperation&amp;amp;lt;OrientationSensor&amp;amp;gt; FromIdAsync(string deviceId);\r\n    public static string GetDeviceSelector(SensorReadingType readingType);\r\n    public static string GetDeviceSelector(SensorReadingType readingType, SensorOptimizationGoal optimizationGoal);\r\n  }\r\n  public sealed class OrientationSensorReading {\r\n    IReference&amp;amp;lt;TimeSpan&amp;amp;gt; PerformanceCount { get; }\r\n    IMapView&amp;amp;lt;string, object&amp;amp;gt; Properties { get; }\r\n  }\r\n}\r\nnamespace Windows.Devices.Sensors.Custom {\r\n  public sealed class CustomSensor {\r\n    uint MaxBatchSize { get; }\r\n    uint ReportLatency { get; set; }\r\n  }\r\n  public sealed class CustomSensorReading {\r\n    IReference&amp;amp;lt;TimeSpan&amp;amp;gt; PerformanceCount { get; }\r\n  }\r\n}\r\nnamespace Windows.Devices.WiFi {\r\n  public sealed class WiFiAdapter {\r\n    IAsyncOperation&amp;amp;lt;WiFiConnectionResult&amp;amp;gt; ConnectAsync(WiFiAvailableNetwork availableNetwork, WiFiReconnectionKind reconnectionKind, PasswordCredential passwordCredential, string ssid, WiFiConnectionMethod connectionMethod);\r\n    IAsyncOperation&amp;amp;lt;WiFiWpsConfigurationResult&amp;amp;gt; GetWpsConfigurationAsync(WiFiAvailableNetwork availableNetwork);\r\n  }\r\n  public enum WiFiConnectionMethod\r\n  public sealed class WiFiWpsConfigurationResult\r\n  public enum WiFiWpsConfigurationStatus\r\n  public enum WiFiWpsKind\r\n}\r\nnamespace Windows.Gaming.Input {\r\n  public sealed class RawGameController : IGameController, IGameControllerBatteryInfo {\r\n    string DisplayName { get; }\r\n    string NonRoamableId { get; }\r\n    IVectorView&amp;amp;lt;SimpleHapticsController&amp;amp;gt; SimpleHapticsControllers { get; }\r\n  }\r\n}\r\nnamespace Windows.Gaming.UI {\r\n  public sealed class GameMonitor\r\n  public enum GameMonitoringPermission\r\n}\r\nnamespace Windows.Graphics.Holographic {\r\n  public sealed class HolographicCamera {\r\n    bool IsPrimaryLayerEnabled { get; set; }\r\n    uint MaxQuadLayerCount { get; }\r\n    IVector&amp;amp;lt;HolographicQuadLayer&amp;amp;gt; QuadLayers { get; }\r\n  }\r\n  public sealed class HolographicCameraRenderingParameters {\r\n    bool IsContentProtectionEnabled { get; set; }\r\n  }\r\n  public sealed class HolographicDisplay {\r\n    double RefreshRate { get; }\r\n  }\r\n  public sealed class HolographicFrame {\r\n    HolographicQuadLayerUpdateParameters GetQuadLayerUpdateParameters(HolographicQuadLayer layer);\r\n  }\r\n  public sealed class HolographicQuadLayer : IClosable\r\n  public sealed class HolographicQuadLayerUpdateParameters\r\n  public sealed class HolographicSpace {\r\n    public static bool IsConfigured { get; }\r\n  }\r\n}\r\nnamespace Windows.Graphics.Printing.PrintTicket {\r\n  public sealed class PrintTicketCapabilities\r\n  public sealed class PrintTicketFeature\r\n  public enum PrintTicketFeatureSelectionType\r\n  public sealed class PrintTicketOption\r\n  public enum PrintTicketParameterDataType\r\n  public sealed class PrintTicketParameterDefinition\r\n  public sealed class PrintTicketParameterInitializer\r\n  public sealed class PrintTicketValue\r\n  public enum PrintTicketValueType\r\n  public sealed class WorkflowPrintTicket\r\n  public sealed class WorkflowPrintTicketValidationResult\r\n}\r\nnamespace Windows.Graphics.Printing.Workflow {\r\n  public sealed class PrintWorkflowBackgroundSession\r\n  public sealed class PrintWorkflowBackgroundSetupRequestedEventArgs\r\n  public sealed class PrintWorkflowConfiguration\r\n  public sealed class PrintWorkflowForegroundSession\r\n  public sealed class PrintWorkflowForegroundSetupRequestedEventArgs\r\n  public sealed class PrintWorkflowObjectModelSourceFileContent\r\n  public sealed class PrintWorkflowObjectModelTargetPackage\r\n  public enum PrintWorkflowSessionStatus\r\n  public sealed class PrintWorkflowSourceContent\r\n  public sealed class PrintWorkflowSpoolStreamContent\r\n  public sealed class PrintWorkflowStreamTarget\r\n  public sealed class PrintWorkflowSubmittedEventArgs\r\n  public sealed class PrintWorkflowSubmittedOperation\r\n  public enum PrintWorkflowSubmittedStatus\r\n  public sealed class PrintWorkflowTarget\r\n  public sealed class PrintWorkflowTriggerDetails\r\n  public sealed class PrintWorkflowUIActivatedEventArgs : IActivatedEventArgs, IActivatedEventArgsWithUser\r\n  public sealed class PrintWorkflowXpsDataAvailableEventArgs\r\n}\r\nnamespace Windows.Management.Deployment {\r\n  public enum AddPackageByAppInstallerOptions : uint\r\n  public sealed class PackageManager {\r\n    IAsyncOperationWithProgress&amp;amp;lt;DeploymentResult, DeploymentProgress&amp;amp;gt; AddPackageAsync(Uri packageUri, IIterable&amp;amp;lt;Uri&amp;amp;gt; dependencyPackageUris, DeploymentOptions options, PackageVolume targetVolume, IIterable&amp;amp;lt;string&amp;amp;gt; optionalPackageFamilyNames, IIterable&amp;amp;lt;Uri&amp;amp;gt; packageUrisToInstall, IIterable&amp;amp;lt;Uri&amp;amp;gt; relatedPackageUris);\r\n    IAsyncOperationWithProgress&amp;amp;lt;DeploymentResult, DeploymentProgress&amp;amp;gt; AddPackageByAppInstallerFileAsync(Uri appInstallerFileUri, AddPackageByAppInstallerOptions options, PackageVolume targetVolume);\r\n    IAsyncOperationWithProgress&amp;amp;lt;DeploymentResult, DeploymentProgress&amp;amp;gt; ProvisionPackageForAllUsersAsync(string packageFamilyName);\r\n    IAsyncOperationWithProgress&amp;amp;lt;DeploymentResult, DeploymentProgress&amp;amp;gt; RequestAddPackageAsync(Uri packageUri, IIterable&amp;amp;lt;Uri&amp;amp;gt; dependencyPackageUris, DeploymentOptions deploymentOptions, PackageVolume targetVolume, IIterable&amp;amp;lt;string&amp;amp;gt; optionalPackageFamilyNames, IIterable&amp;amp;lt;Uri&amp;amp;gt; relatedPackageUris);\r\n    IAsyncOperationWithProgress&amp;amp;lt;DeploymentResult, DeploymentProgress&amp;amp;gt; RequestAddPackageByAppInstallerFileAsync(Uri appInstallerFileUri, AddPackageByAppInstallerOptions options, PackageVolume targetVolume);\r\n    IAsyncOperationWithProgress&amp;amp;lt;DeploymentResult, DeploymentProgress&amp;amp;gt; StagePackageAsync(Uri packageUri, IIterable&amp;amp;lt;Uri&amp;amp;gt; dependencyPackageUris, DeploymentOptions options, PackageVolume targetVolume, IIterable&amp;amp;lt;string&amp;amp;gt; optionalPackageFamilyNames, IIterable&amp;amp;lt;Uri&amp;amp;gt; packageUrisToInstall, IIterable&amp;amp;lt;Uri&amp;amp;gt; relatedPackageUris);\r\n  }\r\n}\r\nnamespace Windows.Media.Capture {\r\n  public sealed class AppCapture {\r\n    public static IAsyncAction SetAllowedAsync(bool allowed);\r\n  }\r\n}\r\nnamespace Windows.Media.Capture.Frames {\r\n  public sealed class MediaFrameReader : IClosable {\r\n    MediaFrameReaderAcquisitionMode AcquisitionMode { get; set; }\r\n  }\r\n  public enum MediaFrameReaderAcquisitionMode\r\n  public sealed class MultiSourceMediaFrameReader : IClosable {\r\n    MediaFrameReaderAcquisitionMode AcquisitionMode { get; set; }\r\n  }\r\n}\r\nnamespace Windows.Media.Core {\r\n  public sealed class AudioStreamDescriptor : IMediaStreamDescriptor, IMediaStreamDescriptor2 {\r\n    string Label { get; set; }\r\n  }\r\n  public interface IMediaStreamDescriptor2 : IMediaStreamDescriptor\r\n  public sealed class InitializeMediaStreamSourceRequestedEventArgs\r\n  public static class LowLightFusion\r\n  public sealed class LowLightFusionResult : IClosable\r\n  public sealed class MediaSource : IClosable, IMediaPlaybackSource {\r\n    public static MediaSource CreateFromMediaFrameSource(MediaFrameSource frameSource);\r\n  }\r\n  public sealed class MediaSourceAppServiceConnection\r\n  public sealed class MediaStreamSource : IMediaSource {\r\n    bool IsLive { get; set; }\r\n  }\r\n  public sealed class MseStreamSource : IMediaSource {\r\n    IReference&amp;amp;lt;MseTimeRange&amp;amp;gt; LiveSeekableRange { get; set; }\r\n  }\r\n  public sealed class SceneAnalysisEffectFrame : IClosable, IMediaFrame {\r\n    SceneAnalysisRecommendation AnalysisRecommendation { get; }\r\n  }\r\n  public enum SceneAnalysisRecommendation\r\n  public sealed class VideoStreamDescriptor : IMediaStreamDescriptor, IMediaStreamDescriptor2 {\r\n    string Label { get; set; }\r\n  }\r\n}\r\nnamespace Windows.Media.DialProtocol {\r\n  public sealed class DialReceiverApp\r\n}\r\nnamespace Windows.Media.MediaProperties {\r\n  public sealed class MediaEncodingProfile {\r\n    IVector&amp;amp;lt;AudioStreamDescriptor&amp;amp;gt; GetAudioTracks();\r\n    IVector&amp;amp;lt;VideoStreamDescriptor&amp;amp;gt; GetVideoTracks();\r\n    void SetAudioTracks(IIterable&amp;amp;lt;AudioStreamDescriptor&amp;amp;gt; value);\r\n    void SetVideoTracks(IIterable&amp;amp;lt;VideoStreamDescriptor&amp;amp;gt; value);\r\n  }\r\n}\r\nnamespace Windows.Media.Playback {\r\n  public sealed class MediaPlaybackSessionBufferingStartedEventArgs\r\n  public sealed class MediaPlayer : IClosable {\r\n    event TypedEventHandler&amp;amp;lt;MediaPlayer, object&amp;amp;gt; SubtitleFrameChanged;\r\n    bool RenderSubtitlesToSurface(IDirect3DSurface destination);\r\n    bool RenderSubtitlesToSurface(IDirect3DSurface destination, Rect targetRectangle);\r\n  }\r\n}\r\nnamespace Windows.Media.Protection.PlayReady {\r\n  public enum PlayReadyEncryptionAlgorithm {\r\n    Aes128Cbc = 5,\r\n    Unspecified = 65535,\r\n  }\r\n  public enum PlayReadyHardwareDRMFeatures {\r\n    Aes128Cbc = 3,\r\n  }\r\n}\r\nnamespace Windows.Media.SpeechRecognition {\r\n  public sealed class SpeechRecognizer : IClosable {\r\n    public static IAsyncOperation&amp;amp;lt;bool&amp;amp;gt; TrySetSystemSpeechLanguageAsync(Language speechLanguage);\r\n  }\r\n}\r\nnamespace Windows.Media.SpeechSynthesis {\r\n  public sealed class SpeechSynthesizer : IClosable {\r\n    public static IAsyncOperation&amp;amp;lt;bool&amp;amp;gt; TrySetDefaultVoiceAsync(VoiceInformation voice);\r\n  }\r\n  public sealed class SpeechSynthesizerOptions {\r\n    double AudioPitch { get; set; }\r\n    double AudioVolume { get; set; }\r\n    double SpeakingRate { get; set; }\r\n  }\r\n}\r\nnamespace Windows.Media.Streaming.Adaptive {\r\n  public sealed class AdaptiveMediaSourceDiagnosticAvailableEventArgs {\r\n    HResult ExtendedError { get; }\r\n  }\r\n  public enum AdaptiveMediaSourceDiagnosticType {\r\n    FatalMediaSourceError = 8,\r\n  }\r\n}\r\nnamespace Windows.Networking.BackgroundTransfer {\r\n  public struct BackgroundTransferFileRange\r\n  public sealed class BackgroundTransferRangesDownloadedEventArgs\r\n  public enum BackgroundTransferStatus {\r\n    PausedRecoverableWebErrorStatus = 8,\r\n  }\r\n  public sealed class DownloadOperation : IBackgroundTransferOperation, IBackgroundTransferOperationPriority {\r\n    IReference&amp;amp;lt;WebErrorStatus&amp;amp;gt; CurrentWebErrorStatus { get; }\r\n    bool IsRandomAccessRequired { get; set; }\r\n    IVector&amp;amp;lt;WebErrorStatus&amp;amp;gt; RecoverableWebErrorStatuses { get; }\r\n    Uri RequestedUri { get; set; }\r\n    event TypedEventHandler&amp;amp;lt;DownloadOperation, BackgroundTransferRangesDownloadedEventArgs&amp;amp;gt; RangesDownloaded;\r\n    IVector&amp;amp;lt;BackgroundTransferFileRange&amp;amp;gt; GetDownloadedRanges();\r\n    IRandomAccessStreamReference GetResultRandomAccessStreamReference();\r\n  }\r\n}\r\nnamespace Windows.Networking.Connectivity {\r\n  public sealed class ConnectionProfile {\r\n    IAsyncOperation&amp;amp;lt;IVectorView&amp;amp;lt;ProviderNetworkUsage&amp;amp;gt;&amp;amp;gt; GetProviderNetworkUsageAsync(DateTime startTime, DateTime endTime, NetworkUsageStates states);\r\n  }\r\n  public sealed class ProviderNetworkUsage\r\n}\r\nnamespace Windows.Networking.NetworkOperators {\r\n  public sealed class MobileBroadbandAntennaSar\r\n  public sealed class MobileBroadbandCellCdma\r\n  public sealed class MobileBroadbandCellGsm\r\n  public sealed class MobileBroadbandCellLte\r\n  public sealed class MobileBroadbandCellsInfo\r\n  public sealed class MobileBroadbandCellTdscdma\r\n  public sealed class MobileBroadbandCellUmts\r\n  public sealed class MobileBroadbandModem {\r\n    IAsyncOperation&amp;amp;lt;bool&amp;amp;gt; GetIsPassthroughEnabledAsync();\r\n    IAsyncOperation&amp;amp;lt;MobileBroadbandModemStatus&amp;amp;gt; SetIsPassthroughEnabledAsync(bool value);\r\n  }\r\n  public sealed class MobileBroadbandModemConfiguration {\r\n    MobileBroadbandSarManager SarManager { get; }\r\n  }\r\n  public enum MobileBroadbandModemStatus\r\n  public sealed class MobileBroadbandNetwork {\r\n    IAsyncOperation&amp;amp;lt;MobileBroadbandCellsInfo&amp;amp;gt; GetCellsInfoAsync();\r\n  }\r\n  public sealed class MobileBroadbandSarManager\r\n  public sealed class MobileBroadbandTransmissionStateChangedEventArgs\r\n}\r\nnamespace Windows.Networking.Sockets {\r\n  public sealed class MessageWebSocketControl : IWebSocketControl, IWebSocketControl2 {\r\n    TimeSpan ActualUnsolicitedPongInterval { get; }\r\n    Certificate ClientCertificate { get; set; }\r\n    TimeSpan DesiredUnsolicitedPongInterval { get; set; }\r\n    MessageWebSocketReceiveMode ReceiveMode { get; set; }\r\n  }\r\n  public sealed class MessageWebSocketMessageReceivedEventArgs {\r\n    bool IsMessageComplete { get; }\r\n  }\r\n  public enum MessageWebSocketReceiveMode\r\n  public enum SocketProtectionLevel {\r\n    Unspecified = 9,\r\n  }\r\n  public sealed class StreamSocketControl {\r\n    SocketProtectionLevel MinProtectionLevel { get; set; }\r\n  }\r\n  public sealed class StreamWebSocketControl : IWebSocketControl, IWebSocketControl2 {\r\n    TimeSpan ActualUnsolicitedPongInterval { get; }\r\n    Certificate ClientCertificate { get; set; }\r\n    TimeSpan DesiredUnsolicitedPongInterval { get; set; }\r\n  }\r\n}\r\nnamespace Windows.Security.Authentication.Web.Provider {\r\n  public static class WebAccountManager {\r\n    public static IAsyncAction InvalidateAppCacheForAccountAsync(WebAccount webAccount);\r\n    public static IAsyncAction InvalidateAppCacheForAllAccountsAsync();\r\n  }\r\n}\r\nnamespace Windows.Services.Maps {\r\n  public sealed class MapRoute {\r\n    bool IsScenic { get; }\r\n  }\r\n  public enum MapRouteOptimization {\r\n    Scenic = 3,\r\n  }\r\n  public sealed class PlaceInfo\r\n  public sealed class PlaceInfoCreateOptions\r\n}\r\nnamespace Windows.Storage {\r\n  public sealed class StorageLibrary {\r\n    IAsyncOperation&amp;amp;lt;bool&amp;amp;gt; AreFolderSuggestionsAvailableAsync();\r\n  }\r\n  public sealed class StorageProvider {\r\n    IAsyncOperation&amp;amp;lt;bool&amp;amp;gt; IsPropertySupportedForPartialFileAsync(string propertyCanonicalName);\r\n  }\r\n}\r\nnamespace Windows.Storage.Search {\r\n  public enum IndexerOption {\r\n    OnlyUseIndexerAndOptimizeForIndexedProperties = 3,\r\n  }\r\n}\r\nnamespace Windows.Storage.Streams {\r\n  public enum FileOpenDisposition\r\n  public sealed class FileRandomAccessStream : IClosable, IInputStream, IOutputStream, IRandomAccessStream {\r\n    public static IAsyncOperation&amp;amp;lt;IRandomAccessStream&amp;amp;gt; OpenAsync(string filePath, FileAccessMode accessMode);\r\n    public static IAsyncOperation&amp;amp;lt;IRandomAccessStream&amp;amp;gt; OpenAsync(string filePath, FileAccessMode accessMode, StorageOpenOptions sharingOptions, FileOpenDisposition openDisposition);\r\n    public static IAsyncOperation&amp;amp;lt;IRandomAccessStream&amp;amp;gt; OpenForUserAsync(User user, string filePath, FileAccessMode accessMode);\r\n    public static IAsyncOperation&amp;amp;lt;IRandomAccessStream&amp;amp;gt; OpenForUserAsync(User user, string filePath, FileAccessMode accessMode, StorageOpenOptions sharingOptions, FileOpenDisposition openDisposition);\r\n    public static IAsyncOperation&amp;amp;lt;StorageStreamTransaction&amp;amp;gt; OpenTransactedWriteAsync(string filePath);\r\n    public static IAsyncOperation&amp;amp;lt;StorageStreamTransaction&amp;amp;gt; OpenTransactedWriteAsync(string filePath, StorageOpenOptions openOptions, FileOpenDisposition openDisposition);\r\n    public static IAsyncOperation&amp;amp;lt;StorageStreamTransaction&amp;amp;gt; OpenTransactedWriteForUserAsync(User user, string filePath);\r\n    public static IAsyncOperation&amp;amp;lt;StorageStreamTransaction&amp;amp;gt; OpenTransactedWriteForUserAsync(User user, string filePath, StorageOpenOptions openOptions, FileOpenDisposition openDisposition);\r\n  }\r\n}\r\nnamespace Windows.System {\r\n  public sealed class AppDiagnosticInfo {\r\n    AppResourceGroupInfoWatcher CreateResourceGroupWatcher();\r\n    public static AppDiagnosticInfoWatcher CreateWatcher();\r\n    IVector&amp;amp;lt;AppResourceGroupInfo&amp;amp;gt; GetResourceGroups();\r\n    public static IAsyncOperation&amp;amp;lt;DiagnosticAccessStatus&amp;amp;gt; RequestAccessAsync();\r\n    public static IAsyncOperation&amp;amp;lt;IVector&amp;amp;lt;AppDiagnosticInfo&amp;amp;gt;&amp;amp;gt; RequestInfoForAppAsync();\r\n    public static IAsyncOperation&amp;amp;lt;IVector&amp;amp;lt;AppDiagnosticInfo&amp;amp;gt;&amp;amp;gt; RequestInfoForAppAsync(string appUserModelId);\r\n    public static IAsyncOperation&amp;amp;lt;IVector&amp;amp;lt;AppDiagnosticInfo&amp;amp;gt;&amp;amp;gt; RequestInfoForPackageAsync(string packageFamilyName);\r\n  }\r\n  public sealed class AppDiagnosticInfoWatcher\r\n  public sealed class AppDiagnosticInfoWatcherEventArgs\r\n  public enum AppDiagnosticInfoWatcherStatus\r\n  public sealed class AppMemoryReport {\r\n    ulong ExpectedTotalCommitLimit { get; }\r\n  }\r\n  public sealed class AppResourceGroupBackgroundTaskReport\r\n  public enum AppResourceGroupEnergyQuotaState\r\n  public enum AppResourceGroupExecutionState\r\n  public sealed class AppResourceGroupInfo\r\n  public sealed class AppResourceGroupInfoWatcher\r\n  public sealed class AppResourceGroupInfoWatcherEventArgs\r\n  public sealed class AppResourceGroupInfoWatcherExecutionStateChangedEventArgs\r\n  public enum AppResourceGroupInfoWatcherStatus\r\n  public sealed class AppResourceGroupMemoryReport\r\n  public sealed class AppResourceGroupStateReport\r\n  public enum DiagnosticAccessStatus\r\n  public sealed class DispatcherQueue\r\n  public sealed class DispatcherQueueController\r\n  public delegate void DispatcherQueueHandler();\r\n  public enum DispatcherQueuePriority\r\n  public sealed class DispatcherQueueShutdownStartingEventArgs\r\n  public sealed class DispatcherQueueTimer\r\n  public static class MemoryManager {\r\n    public static ulong ExpectedAppMemoryUsageLimit { get; }\r\n  }\r\n}\r\nnamespace Windows.System.Diagnostics {\r\n  public sealed class DiagnosticActionResult\r\n  public enum DiagnosticActionState\r\n  public sealed class DiagnosticInvoker\r\n  public sealed class ProcessDiagnosticInfo {\r\n    bool IsPackaged { get; }\r\n    IVector&amp;amp;lt;AppDiagnosticInfo&amp;amp;gt; GetAppDiagnosticInfos();\r\n    public static ProcessDiagnosticInfo TryGetForProcessId(uint processId);\r\n  }\r\n}\r\nnamespace Windows.System.Profile {\r\n  public enum SystemIdentificationSource {\r\n    Registry = 3,\r\n  }\r\n}\r\nnamespace Windows.System.RemoteSystems {\r\n  public sealed class RemoteSystem {\r\n    string ManufacturerDisplayName { get; }\r\n    string ModelDisplayName { get; }\r\n  }\r\n  public static class RemoteSystemKinds {\r\n    public static string Iot { get; }\r\n    public static string Laptop { get; }\r\n    public static string Tablet { get; }\r\n  }\r\n}\r\nnamespace Windows.System.UserProfile {\r\n  public static class GlobalizationPreferences {\r\n    public static bool TrySetHomeGeographicRegion(string region);\r\n    public static bool TrySetLanguages(IIterable&amp;amp;lt;string&amp;amp;gt; languageTags);\r\n  }\r\n}\r\nnamespace Windows.UI.Composition {\r\n  public sealed class AmbientLight : CompositionLight {\r\n    float Intensity { get; set; }\r\n  }\r\n  public class CompositionAnimation : CompositionObject, ICompositionAnimationBase {\r\n    InitialValueExpressionCollection InitialValueExpressions { get; }\r\n  }\r\n  public sealed class CompositionColorGradientStop : CompositionObject\r\n  public sealed class CompositionColorGradientStopCollection : IIterable&amp;amp;lt;CompositionColorGradientStop&amp;amp;gt;, IVector&amp;amp;lt;CompositionColorGradientStop&amp;amp;gt;\r\n  public enum CompositionColorSpace {\r\n    HslLinear = 3,\r\n    RgbLinear = 4,\r\n  }\r\n  public enum CompositionDropShadowSourcePolicy\r\n  public class CompositionGradientBrush : CompositionBrush\r\n  public enum CompositionGradientExtendMode\r\n  public class CompositionLight : CompositionObject {\r\n    VisualUnorderedCollection ExclusionsFromTargets { get; }\r\n  }\r\n  public sealed class CompositionLinearGradientBrush : CompositionGradientBrush\r\n  public class CompositionObject : IClosable {\r\n    DispatcherQueue DispatcherQueue { get; }\r\n  }\r\n  public class CompositionTarget : CompositionObject {\r\n  }\r\n  public sealed class Compositor : IClosable {\r\n    CompositionColorGradientStop CreateColorGradientStop();\r\n    CompositionColorGradientStop CreateColorGradientStop(float offset, Color color);\r\n    CompositionLinearGradientBrush CreateLinearGradientBrush();\r\n    SpringScalarNaturalMotionAnimation CreateSpringScalarAnimation();\r\n    SpringVector2NaturalMotionAnimation CreateSpringVector2Animation();\r\n    SpringVector3NaturalMotionAnimation CreateSpringVector3Animation();\r\n  }\r\n  public sealed class DistantLight : CompositionLight {\r\n    float Intensity { get; set; }\r\n  }\r\n  public sealed class DropShadow : CompositionShadow {\r\n    CompositionDropShadowSourcePolicy SourcePolicy { get; set; }\r\n  }\r\n  public sealed class InitialValueExpressionCollection : CompositionObject, IIterable&amp;amp;lt;IKeyValuePair&amp;amp;lt;string, string&amp;amp;gt;&amp;amp;gt;, IMap&amp;amp;lt;string, string&amp;amp;gt;\r\n  public sealed class LayerVisual : ContainerVisual {\r\n    CompositionShadow Shadow { get; set; }\r\n  }\r\n  public class NaturalMotionAnimation : CompositionAnimation\r\n  public sealed class PointLight : CompositionLight {\r\n    float Intensity { get; set; }\r\n  }\r\n  public class ScalarNaturalMotionAnimation : NaturalMotionAnimation\r\n  public sealed class SpotLight : CompositionLight {\r\n    float InnerConeIntensity { get; set; }\r\n    float OuterConeIntensity { get; set; }\r\n  }\r\n  public sealed class SpringScalarNaturalMotionAnimation : ScalarNaturalMotionAnimation\r\n  public sealed class SpringVector2NaturalMotionAnimation : Vector2NaturalMotionAnimation\r\n  public sealed class SpringVector3NaturalMotionAnimation : Vector3NaturalMotionAnimation\r\n  public class Vector2NaturalMotionAnimation : NaturalMotionAnimation\r\n  public class Vector3NaturalMotionAnimation : NaturalMotionAnimation\r\n}\r\nnamespace Windows.UI.Composition.Effects {\r\n  public sealed class SceneLightingEffect : IGraphicsEffect, IGraphicsEffectSource {\r\n    SceneLightingEffectReflectanceModel ReflectanceModel { get; set; }\r\n  }\r\n  public enum SceneLightingEffectReflectanceModel\r\n}\r\nnamespace Windows.UI.Composition.Interactions {\r\n  public sealed class InteractionTracker : CompositionObject {\r\n    void ConfigureVector2PositionInertiaModifiers(IIterable&amp;amp;lt;InteractionTrackerVector2InertiaModifier&amp;amp;gt; modifiers);\r\n  }\r\n  public sealed class InteractionTrackerInertiaNaturalMotion : InteractionTrackerInertiaModifier\r\n  public class InteractionTrackerVector2InertiaModifier : CompositionObject\r\n  public sealed class InteractionTrackerVector2InertiaNaturalMotion : InteractionTrackerVector2InertiaModifier\r\n}\r\nnamespace Windows.UI.Core {\r\n  public enum CoreCursorType {\r\n    Person = 15,\r\n    Pin = 14,\r\n  }\r\n  public sealed class CoreWindow : ICorePointerRedirector, ICoreWindow {\r\n    CoreWindowActivationMode ActivationMode { get; }\r\n    DispatcherQueue DispatcherQueue { get; }\r\n  }\r\n  public enum CoreWindowActivationMode\r\n}\r\nnamespace Windows.UI.Input {\r\n  public sealed class RadialControllerConfiguration {\r\n    public static RadialController AppController { get; set; }\r\n    public static bool IsAppControllerEnabled { get; set; }\r\n  }\r\n}\r\nnamespace Windows.UI.Input.Inking.Core {\r\n  public sealed class CoreIncrementalInkStroke\r\n  public sealed class CoreInkPresenterHost\r\n}\r\nnamespace Windows.UI.Input.Preview.Injection {\r\n  public sealed class InjectedInputGamepadInfo\r\n  public sealed class InputInjector {\r\n    void InitializeGamepadInjection();\r\n    void InjectGamepadInput(InjectedInputGamepadInfo input);\r\n    public static InputInjector TryCreateForAppBroadcastOnly();\r\n    void UninitializeGamepadInjection();\r\n  }\r\n}\r\nnamespace Windows.UI.Input.Spatial {\r\n  public sealed class SpatialInteractionController {\r\n    IAsyncOperation&amp;amp;lt;IRandomAccessStreamWithContentType&amp;amp;gt; TryGetRenderableModelAsync();\r\n  }\r\n  public sealed class SpatialInteractionSource {\r\n    SpatialInteractionSourceHandedness Handedness { get; }\r\n  }\r\n  public enum SpatialInteractionSourceHandedness\r\n  public sealed class SpatialInteractionSourceLocation {\r\n    IReference&amp;amp;lt;Vector3&amp;amp;gt; AngularVelocity { get; }\r\n    SpatialInteractionSourcePositionAccuracy PositionAccuracy { get; }\r\n    SpatialPointerInteractionSourcePose SourcePointerPose { get; }\r\n  }\r\n  public enum SpatialInteractionSourcePositionAccuracy\r\n  public sealed class SpatialPointerInteractionSourcePose {\r\n    Quaternion Orientation { get; }\r\n    SpatialInteractionSourcePositionAccuracy PositionAccuracy { get; }\r\n  }\r\n}\r\nnamespace Windows.UI.Shell {\r\n  public static class AdaptiveCardBuilder\r\n  public interface IAdaptiveCard\r\n  public interface IAdaptiveCardBuilderStatics\r\n  public sealed class TaskbarManager\r\n}\r\nnamespace Windows.UI.StartScreen {\r\n  public sealed class SecondaryTileVisualElements {\r\n    TileMixedRealityModel MixedRealityModel { get; }\r\n  }\r\n  public sealed class TileMixedRealityModel\r\n}\r\nnamespace Windows.UI.Text.Core {\r\n  public enum CoreTextInputScope {\r\n    Digits = 28,\r\n    PinAlphanumeric = 65,\r\n    PinNumeric = 64,\r\n  }\r\n}\r\nnamespace Windows.UI.ViewManagement {\r\n  public enum UIElementType {\r\n    AccentColor = 1000,\r\n    NonTextHigh = 1005,\r\n    NonTextLow = 1009,\r\n    NonTextMedium = 1007,\r\n    NonTextMediumHigh = 1006,\r\n    NonTextMediumLow = 1008,\r\n    OverlayOutsidePopup = 1012,\r\n    PageBackground = 1010,\r\n    PopupBackground = 1011,\r\n    TextContrastWithHigh = 1004,\r\n    TextHigh = 1001,\r\n    TextLow = 1003,\r\n    TextMedium = 1002,\r\n  }\r\n}\r\nnamespace Windows.UI.ViewManagement.Core {\r\n  public sealed class CoreInputView\r\n  public sealed class CoreInputViewOcclusion\r\n  public enum CoreInputViewOcclusionKind\r\n  public sealed class CoreInputViewOcclusionsChangedEventArgs\r\n}\r\nnamespace Windows.UI.WebUI {\r\n  public static class WebUIApplication {\r\n    public static IAsyncOperation&amp;amp;lt;AppRestartFailureReason&amp;amp;gt; RequestRestartAsync(string launchArguments);\r\n    public static IAsyncOperation&amp;amp;lt;AppRestartFailureReason&amp;amp;gt; RequestRestartForUserAsync(User user, string launchArguments);\r\n  }\r\n  public sealed class WebUICommandLineActivatedEventArgs : IActivatedEventArgs, IActivatedEventArgsDeferral, IActivatedEventArgsWithUser, ICommandLineActivatedEventArgs\r\n  public sealed class WebUIStartupTaskActivatedEventArgs : IActivatedEventArgs, IActivatedEventArgsWithUser, IStartupTaskActivatedEventArgs\r\n}\r\nnamespace Windows.UI.Xaml {\r\n  public class FrameworkElement : UIElement {\r\n    ElementTheme ActualTheme { get; }\r\n    public static DependencyProperty ActualThemeProperty { get; }\r\n    event TypedEventHandler&amp;amp;lt;FrameworkElement, object&amp;amp;gt; ActualThemeChanged;\r\n  }\r\n  public enum TextAlignment {\r\n    End = 2,\r\n    Start = 1,\r\n  }\r\n  public class UIElement : DependencyObject {\r\n    public static RoutedEvent CharacterReceivedEvent { get; }\r\n    IVector&amp;amp;lt;KeyboardAccelerator&amp;amp;gt; KeyboardAccelerators { get; }\r\n    public static RoutedEvent PreviewKeyDownEvent { get; }\r\n    public static RoutedEvent PreviewKeyUpEvent { get; }\r\n    event TypedEventHandler&amp;amp;lt;UIElement, CharacterReceivedRoutedEventArgs&amp;amp;gt; CharacterReceived;\r\n    event KeyEventHandler PreviewKeyDown;\r\n    event KeyEventHandler PreviewKeyUp;\r\n    event TypedEventHandler&amp;amp;lt;UIElement, ProcessKeyboardAcceleratorEventArgs&amp;amp;gt; ProcessKeyboardAccelerators;\r\n    virtual IIterable&amp;amp;lt;DependencyObject&amp;amp;gt; GetChildrenInTabFocusOrder();\r\n    virtual void OnProcessKeyboardAccelerators(ProcessKeyboardAcceleratorEventArgs args);\r\n    void TryInvokeKeyboardAccelerator(ProcessKeyboardAcceleratorEventArgs args);\r\n  }\r\n}\r\nnamespace Windows.UI.Xaml.Automation.Peers {\r\n  public enum AutomationNotificationKind\r\n  public enum AutomationNotificationProcessing\r\n  public class AutomationPeer : DependencyObject {\r\n    void RaiseNotificationEvent(AutomationNotificationKind notificationKind, AutomationNotificationProcessing notificationProcessing, string displayString, string activityId);\r\n  }\r\n  public class ColorPickerSliderAutomationPeer : SliderAutomationPeer\r\n  public class ColorSpectrumAutomationPeer : FrameworkElementAutomationPeer\r\n  public class NavigationViewItemAutomationPeer : ListViewItemAutomationPeer\r\n  public class PersonPictureAutomationPeer : FrameworkElementAutomationPeer\r\n  public class RatingControlAutomationPeer : FrameworkElementAutomationPeer\r\n  public class TreeViewItemAutomationPeer : ListViewItemAutomationPeer\r\n  public class TreeViewListAutomationPeer : SelectorAutomationPeer\r\n}\r\nnamespace Windows.UI.Xaml.Controls {\r\n  public class BitmapIconSource : IconSource\r\n  public enum CharacterCasing\r\n  public sealed class ColorChangedEventArgs\r\n  public class ColorPicker : Control\r\n  public enum ColorPickerHsvChannel\r\n  public enum ColorSpectrumComponents\r\n  public enum ColorSpectrumShape\r\n  public class ComboBox : Selector {\r\n    Brush PlaceholderForeground { get; set; }\r\n    public static DependencyProperty PlaceholderForegroundProperty { get; }\r\n  }\r\n  public class ContentDialog : ContentControl {\r\n    IAsyncOperation&amp;amp;lt;ContentDialogResult&amp;amp;gt; ShowAsync(ContentDialogPlacement placement);\r\n  }\r\n  public enum ContentDialogPlacement\r\n  public class Control : FrameworkElement {\r\n    virtual void OnCharacterReceived(CharacterReceivedRoutedEventArgs e);\r\n    virtual void OnPreviewKeyDown(KeyRoutedEventArgs e);\r\n    virtual void OnPreviewKeyUp(KeyRoutedEventArgs e);\r\n  }\r\n  public enum DisabledFormattingAccelerators : uint\r\n  public class FontIconSource : IconSource\r\n  public class Grid : Panel {\r\n    double ColumnSpacing { get; set; }\r\n    public static DependencyProperty ColumnSpacingProperty { get; }\r\n    double RowSpacing { get; set; }\r\n    public static DependencyProperty RowSpacingProperty { get; }\r\n  }\r\n  public class IconSource : DependencyObject\r\n  public sealed class IsTextTrimmedChangedEventArgs\r\n  public class MediaTransportControls : Control {\r\n    bool IsRepeatButtonVisible { get; set; }\r\n    public static DependencyProperty IsRepeatButtonVisibleProperty { get; }\r\n    bool IsRepeatEnabled { get; set; }\r\n    public static DependencyProperty IsRepeatEnabledProperty { get; }\r\n    bool ShowAndHideAutomatically { get; set; }\r\n    public static DependencyProperty ShowAndHideAutomaticallyProperty { get; }\r\n    void Hide();\r\n    void Show();\r\n  }\r\n  public class NavigationView : ContentControl\r\n  public enum NavigationViewDisplayMode\r\n  public sealed class NavigationViewDisplayModeChangedEventArgs\r\n  public class NavigationViewItem : NavigationViewItemBase\r\n  public class NavigationViewItemBase : ListViewItem\r\n  public class NavigationViewItemHeader : NavigationViewItemBase\r\n  public sealed class NavigationViewItemInvokedEventArgs\r\n  public class NavigationViewItemSeparator : NavigationViewItemBase\r\n  public class NavigationViewList : ListView\r\n  public sealed class NavigationViewSelectionChangedEventArgs\r\n  public enum ParallaxSourceOffsetKind\r\n  public class ParallaxView : FrameworkElement\r\n  public sealed class PasswordBox : Control {\r\n    event TypedEventHandler&amp;amp;lt;PasswordBox, PasswordBoxPasswordChangingEventArgs&amp;amp;gt; PasswordChanging;\r\n  }\r\n  public sealed class PasswordBoxPasswordChangingEventArgs\r\n  public class PathIconSource : IconSource\r\n  public class PersonPicture : Control\r\n  public class RatingControl : Control\r\n  public class RatingItemFontInfo : RatingItemInfo\r\n  public class RatingItemImageInfo : RatingItemInfo\r\n  public class RatingItemInfo : DependencyObject\r\n  public class RichEditBox : Control {\r\n    CharacterCasing CharacterCasing { get; set; }\r\n    public static DependencyProperty CharacterCasingProperty { get; }\r\n    DisabledFormattingAccelerators DisabledFormattingAccelerators { get; set; }\r\n    public static DependencyProperty DisabledFormattingAcceleratorsProperty { get; }\r\n    TextAlignment HorizontalTextAlignment { get; set; }\r\n    public static DependencyProperty HorizontalTextAlignmentProperty { get; }\r\n    event TypedEventHandler&amp;amp;lt;RichEditBox, TextControlCopyingToClipboardEventArgs&amp;amp;gt; CopyingToClipboard;\r\n    event TypedEventHandler&amp;amp;lt;RichEditBox, TextControlCuttingToClipboardEventArgs&amp;amp;gt; CuttingToClipboard;\r\n  }\r\n  public sealed class RichTextBlock : FrameworkElement {\r\n    TextAlignment HorizontalTextAlignment { get; set; }\r\n    public static DependencyProperty HorizontalTextAlignmentProperty { get; }\r\n    bool IsTextTrimmed { get; }\r\n    public static DependencyProperty IsTextTrimmedProperty { get; }\r\n    IVector&amp;amp;lt;TextHighlighter&amp;amp;gt; TextHighlighters { get; }\r\n    event TypedEventHandler&amp;amp;lt;RichTextBlock, IsTextTrimmedChangedEventArgs&amp;amp;gt; IsTextTrimmedChanged;\r\n  }\r\n  public sealed class RichTextBlockOverflow : FrameworkElement {\r\n    bool IsTextTrimmed { get; }\r\n    public static DependencyProperty IsTextTrimmedProperty { get; }\r\n    event TypedEventHandler&amp;amp;lt;RichTextBlockOverflow, IsTextTrimmedChangedEventArgs&amp;amp;gt; IsTextTrimmedChanged;\r\n  }\r\n  public class SplitView : Control {\r\n    event TypedEventHandler&amp;amp;lt;SplitView, object&amp;amp;gt; PaneOpened;\r\n    event TypedEventHandler&amp;amp;lt;SplitView, object&amp;amp;gt; PaneOpening;\r\n  }\r\n  public class StackPanel : Panel, IInsertionPanel, IScrollSnapPointsInfo {\r\n    double Spacing { get; set; }\r\n    public static DependencyProperty SpacingProperty { get; }\r\n  }\r\n  public enum SwipeBehaviorOnInvoked\r\n  public class SwipeControl : ContentControl\r\n  public class SwipeItem : DependencyObject\r\n  public sealed class SwipeItemInvokedEventArgs\r\n  public class SwipeItems : DependencyObject, IIterable&amp;amp;lt;SwipeItem&amp;amp;gt;, IVector&amp;amp;lt;SwipeItem&amp;amp;gt;\r\n  public enum SwipeMode\r\n  public enum Symbol {\r\n    GlobalNavigationButton = 59136,\r\n    Print = 59209,\r\n    Share = 59181,\r\n    XboxOneConsole = 59792,\r\n  }\r\n  public class SymbolIconSource : IconSource\r\n  public sealed class TextBlock : FrameworkElement {\r\n    TextAlignment HorizontalTextAlignment { get; set; }\r\n    public static DependencyProperty HorizontalTextAlignmentProperty { get; }\r\n    bool IsTextTrimmed { get; }\r\n    public static DependencyProperty IsTextTrimmedProperty { get; }\r\n    IVector&amp;amp;lt;TextHighlighter&amp;amp;gt; TextHighlighters { get; }\r\n    event TypedEventHandler&amp;amp;lt;TextBlock, IsTextTrimmedChangedEventArgs&amp;amp;gt; IsTextTrimmedChanged;\r\n  }\r\n  public class TextBox : Control {\r\n    CharacterCasing CharacterCasing { get; set; }\r\n    public static DependencyProperty CharacterCasingProperty { get; }\r\n    TextAlignment HorizontalTextAlignment { get; set; }\r\n    public static DependencyProperty HorizontalTextAlignmentProperty { get; }\r\n    Brush PlaceholderForeground { get; set; }\r\n    public static DependencyProperty PlaceholderForegroundProperty { get; }\r\n    event TypedEventHandler&amp;amp;lt;TextBox, TextBoxBeforeTextChangingEventArgs&amp;amp;gt; BeforeTextChanging;\r\n    event TypedEventHandler&amp;amp;lt;TextBox, TextControlCopyingToClipboardEventArgs&amp;amp;gt; CopyingToClipboard;\r\n    event TypedEventHandler&amp;amp;lt;TextBox, TextControlCuttingToClipboardEventArgs&amp;amp;gt; CuttingToClipboard;\r\n  }\r\n  public sealed class TextBoxBeforeTextChangingEventArgs\r\n  public sealed class TextControlCopyingToClipboardEventArgs\r\n  public sealed class TextControlCuttingToClipboardEventArgs\r\n  public class TreeView : Control\r\n  public sealed class TreeViewExpandingEventArgs\r\n  public class TreeViewItem : ListViewItem\r\n  public sealed class TreeViewItemClickEventArgs\r\n  public class TreeViewList : ListView\r\n  public class TreeViewNode : DependencyObject, IBindableIterable, IBindableObservableVector, IBindableVector\r\n  public enum TreeViewSelectionMode\r\n  public sealed class XamlBooleanToVisibilityConverter : IValueConverter\r\n  public sealed class XamlIntegerToIndentationConverter : IValueConverter\r\n}\r\nnamespace Windows.UI.Xaml.Controls.Maps {\r\n  public sealed class MapControl : Control {\r\n    IVector&amp;amp;lt;MapLayer&amp;amp;gt; Layers { get; set; }\r\n    public static DependencyProperty LayersProperty { get; }\r\n    bool TryGetLocationFromOffset(Point offset, AltitudeReferenceSystem desiredReferenceSystem, out Geopoint location);\r\n    bool TryGetLocationFromOffset(Point offset, out Geopoint location);\r\n  }\r\n  public class MapElement : DependencyObject {\r\n    string MapStyleSheetEntry { get; set; }\r\n    public static DependencyProperty MapStyleSheetEntryProperty { get; }\r\n    string MapStyleSheetEntryState { get; set; }\r\n    public static DependencyProperty MapStyleSheetEntryStateProperty { get; }\r\n    object Tag { get; set; }\r\n    public static DependencyProperty TagProperty { get; }\r\n  }\r\n  public sealed class MapElement3D : MapElement\r\n  public sealed class MapElementsLayer : MapLayer\r\n  public sealed class MapElementsLayerClickEventArgs\r\n  public sealed class MapElementsLayerContextRequestedEventArgs\r\n  public sealed class MapElementsLayerPointerEnteredEventArgs\r\n  public sealed class MapElementsLayerPointerExitedEventArgs\r\n  public class MapLayer : DependencyObject\r\n  public class MapModel3D : DependencyObject\r\n  public enum MapModel3DShadingOption\r\n  public static class MapStyleSheetEntries\r\n  public static class MapStyleSheetEntryStates\r\n}\r\nnamespace Windows.UI.Xaml.Controls.Primitives {\r\n  public class ColorPickerSlider : Slider\r\n  public class ColorSpectrum : Control\r\n  public class FlyoutBase : DependencyObject {\r\n    virtual void OnProcessKeyboardAccelerators(ProcessKeyboardAcceleratorEventArgs args);\r\n    void TryInvokeKeyboardAccelerator(ProcessKeyboardAcceleratorEventArgs args);\r\n  }\r\n  public sealed class LayoutInformation {\r\n    public static Size GetAvailableSize(UIElement element);\r\n  }\r\n  public class ListViewItemPresenter : ContentPresenter {\r\n    Brush RevealBackground { get; set; }\r\n    public static DependencyProperty RevealBackgroundProperty { get; }\r\n    bool RevealBackgroundShowsAboveContent { get; set; }\r\n    public static DependencyProperty RevealBackgroundShowsAboveContentProperty { get; }\r\n    Brush RevealBorderBrush { get; set; }\r\n    public static DependencyProperty RevealBorderBrushProperty { get; }\r\n    Thickness RevealBorderThickness { get; set; }\r\n    public static DependencyProperty RevealBorderThicknessProperty { get; }\r\n  }\r\n}\r\nnamespace Windows.UI.Xaml.Data {\r\n  public enum UpdateSourceTrigger {\r\n    LostFocus = 3,\r\n  }\r\n}\r\nnamespace Windows.UI.Xaml.Documents {\r\n  public class Block : TextElement {\r\n    TextAlignment HorizontalTextAlignment { get; set; }\r\n    public static DependencyProperty HorizontalTextAlignmentProperty { get; }\r\n  }\r\n  public sealed class Hyperlink : Span {\r\n    bool IsTabStop { get; set; }\r\n    public static DependencyProperty IsTabStopProperty { get; }\r\n    int TabIndex { get; set; }\r\n    public static DependencyProperty TabIndexProperty { get; }\r\n  }\r\n  public class TextHighlighter\r\n  public class TextHighlighterBase : DependencyObject\r\n  public struct TextRange\r\n}\r\nnamespace Windows.UI.Xaml.Input {\r\n  public sealed class CharacterReceivedRoutedEventArgs : RoutedEventArgs\r\n  public class KeyboardAccelerator : DependencyObject\r\n  public sealed class KeyboardAcceleratorInvokedEventArgs\r\n  public sealed class PointerRoutedEventArgs : RoutedEventArgs {\r\n    bool IsGenerated { get; }\r\n  }\r\n  public sealed class ProcessKeyboardAcceleratorEventArgs\r\n}\r\nnamespace Windows.UI.Xaml.Markup {\r\n  public class MarkupExtension\r\n  public sealed class MarkupExtensionReturnTypeAttribute : Attribute\r\n}\r\nnamespace Windows.UI.Xaml.Media {\r\n  public enum AcrylicBackgroundSource\r\n  public class AcrylicBrush : XamlCompositionBrushBase\r\n  public class RevealBackgroundBrush : RevealBrush\r\n  public class RevealBorderBrush : RevealBrush\r\n  public class RevealBrush : XamlCompositionBrushBase\r\n  public enum RevealBrushState\r\n}\r\nnamespace Windows.Web {\r\n  public enum WebErrorStatus {\r\n    InsufficientRangeSupport = 22,\r\n    MissingContentLengthSupport = 23,\r\n  }\r\n}\r\n \r\nnamespace Windows.Gaming.Preview.GamesEnumeration {\r\n  public static class GameList {\r\n    public static IAsyncOperation&amp;amp;lt;GameListEntry&amp;amp;gt; MergeEntriesAsync(GameListEntry left, GameListEntry right);\r\n    public static IAsyncOperation&amp;amp;lt;IVectorView&amp;amp;lt;GameListEntry&amp;amp;gt;&amp;amp;gt; UnmergeEntryAsync(GameListEntry mergedEntry);\r\n  }\r\n  public sealed class GameListEntry : IGameListEntry {\r\n    GameModeConfiguration GameModeConfiguration { get; }\r\n    GameListEntryLaunchableState LaunchableState { get; }\r\n    IStorageFile LauncherExecutable { get; }\r\n    string LaunchParameters { get; }\r\n    string TitleId { get; }\r\n    IAsyncAction SetLauncherExecutableFileAsync(IStorageFile executableFile);\r\n    IAsyncAction SetLauncherExecutableFileAsync(IStorageFile executableFile, string launchParams);\r\n    IAsyncAction SetTitleIdAsync(string id);\r\n  }\r\n  public enum GameListEntryLaunchableState\r\n  public sealed class GameModeConfiguration\r\n  public sealed class GameModeUserConfiguration\r\n}\r\nnamespace Windows.Graphics.Printing3D {\r\n  public sealed class Printing3D3MFPackage {\r\n    Printing3DPackageCompression Compression { get; set; }\r\n  }\r\n  public enum Printing3DPackageCompression\r\n}\r\nnamespace Windows.Media.Capture {\r\n  public sealed class AppBroadcastBackgroundService {\r\n    string BroadcastChannel { get; set; }\r\n    string BroadcastLanguage { get; set; }\r\n    string BroadcastTitle { get; set; }\r\n    event TypedEventHandler&amp;amp;lt;AppBroadcastBackgroundService, object&amp;amp;gt; BroadcastChannelChanged;\r\n    event TypedEventHandler&amp;amp;lt;AppBroadcastBackgroundService, object&amp;amp;gt; BroadcastLanguageChanged;\r\n    event TypedEventHandler&amp;amp;lt;AppBroadcastBackgroundService, object&amp;amp;gt; BroadcastTitleChanged;\r\n  }\r\n  public sealed class AppBroadcastBackgroundServiceSignInInfo {\r\n    event TypedEventHandler&amp;amp;lt;AppBroadcastBackgroundServiceSignInInfo, object&amp;amp;gt; UserNameChanged;\r\n  }\r\n  public sealed class AppBroadcastBackgroundServiceStreamInfo {\r\n    void ReportProblemWithStream();\r\n  }\r\n}\r\nnamespace Windows.Security.EnterpriseData {\r\n  public sealed class FileProtectionInfo {\r\n    bool IsProtectWhileOpenSupported { get; }\r\n  }\r\n}\r\nnamespace Windows.Services.Maps.Guidance {\r\n  public sealed class GuidanceRoadSegment {\r\n    bool IsScenic { get; }\r\n  }\r\n}\r\nnamespace Windows.Services.Maps.LocalSearch {\r\n  public static class PlaceInfoHelper\r\n}\r\nnamespace Windows.UI.Xaml.Controls.Maps {\r\n  public sealed class MapControlDataHelper : DependencyObject {\r\n    public static MapControl CreateMapControl(bool rasterRenderMode);\r\n  }\r\n}\r\nnamespace Windows.System.Profile.SystemManufacturers {\r\n  public sealed class OemSupportInfo\r\n  public static class SystemSupportInfo\r\n}\r\nnamespace Windows.System {\r\n  public static class DateTimeSettings\r\n}\r\nnamespace Windows.UI.Xaml.Hosting {\r\n  public sealed class DesignerAppExitedEventArgs\r\n  public sealed class DesignerAppManager : IClosable\r\n  public sealed class DesignerAppView : IClosable\r\n  public enum DesignerAppViewState\r\n}\r\nnamespace Windows.Graphics.Holographic {\r\n  public sealed class HolographicCamera {\r\n    bool IsPrimaryLayerEnabled { get; set; }\r\n    uint MaxQuadLayerCount { get; }\r\n    IVector&amp;amp;lt;HolographicQuadLayer&amp;amp;gt; QuadLayers { get; }\r\n  }\r\n  public sealed class HolographicCameraRenderingParameters {\r\n    bool IsContentProtectionEnabled { get; set; }\r\n  }\r\n  public sealed class HolographicFrame {\r\n    HolographicQuadLayerUpdateParameters GetQuadLayerUpdateParameters(HolographicQuadLayer layer);\r\n  }\r\n  public sealed class HolographicQuadLayer : IClosable\r\n  public sealed class HolographicQuadLayerUpdateParameters\r\n}\r\nnamespace Windows.UI.Input.Spatial {\r\n  public enum SpatialInteractionSourceHandedness {\r\n    Unspecified = 0,\r\n  }\r\n  public sealed class SpatialInteractionSourceLocation {\r\n    SpatialInteractionSourcePositionAccuracy PositionAccuracy { get; }\r\n  }\r\n  public enum SpatialInteractionSourcePositionAccuracy\r\n  public sealed class SpatialPointerInteractionSourcePose {\r\n    SpatialInteractionSourcePositionAccuracy PositionAccuracy { get; }\r\n  }\r\n}\r\nnamespace Windows.UI.Xaml.Hosting {\r\n  public sealed class DesignerAppExitedEventArgs\r\n  public sealed class DesignerAppManager : IClosable\r\n  public sealed class DesignerAppView : IClosable\r\n  public enum DesignerAppViewState\r\n  public struct HostingContract\r\n  public interface IXamlUIPresenterHost\r\n  public interface IXamlUIPresenterHost2\r\n  public interface IXamlUIPresenterHost3\r\n  public sealed class XamlUIPresenter\r\n}\r\n\u00a0\r\n<\/pre>\n<p><strong>API Removals<\/strong><\/p>\n<pre class=\"brush: csharp; title: ; notranslate\">\r\n\r\nnamespace Windows.UI.Composition {\r\n  public sealed class CompositionTarget : CompositionObject {\r\n  }\r\n}\r\n\r\nnamespace Windows.Graphics.Holographic {\r\n  public sealed class HolographicCamera {\r\n    PresentationLayerDrmMode DrmMode { get; set; }\r\n    PresentationLayerConfig CreateLayerConfig();\r\n    PresentationLayers GetPresentationLayers();\r\n    void SetLayerConfig(PresentationLayerConfig layerConfig);\r\n  }\r\n  public sealed class HolographicCameraRenderingParameters {\r\n    PresentationLayerRenderingParametersQuad GetPresentationLayerRenderingParameters(PresentationLayerQuad layer);\r\n  }\r\n  public sealed class PresentationLayerConfig\r\n  public enum PresentationLayerDrmMode\r\n  public sealed class PresentationLayerQuad\r\n  public sealed class PresentationLayerReference\r\n  public sealed class PresentationLayerRenderingParametersQuad\r\n  public sealed class PresentationLayers\r\n  public sealed class PresentationLayerSettings\r\n  public enum PresentationLayerType\r\n}\r\n\u00a0\r\nnamespace Windows.UI.Input.Spatial {\r\n  public enum SpatialInteractionSourceHandedness {\r\n    Both = 3,\r\n    Unknown = 0,\r\n  }\r\n\u00a0\r\n  public sealed class SpatialInteractionSourceLocation {\r\n    SpatialInteractionSourcePositionQuality PositionQuality { get; }\r\n  }\r\n\u00a0\r\n  public enum SpatialInteractionSourcePositionQuality\r\n  public sealed class SpatialPointerInteractionSourcePose {\r\n    SpatialInteractionSourcePositionQuality PositionQuality { get; }\r\n  }\r\n}\r\n\r\n<\/pre>\n<p>Source: <a href=\"http:\/\/blogs.windows.com\/buildingapps\/2017\/07\/12\/windows-10-sdk-preview-build-16232-released\/\" target=\"_blank\">Windows 10 SDK Preview Build 16232 Released<\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<div class=\"mh-excerpt\"><p>Windows 10 SDK Preview Build 16232 Released Today, we released a new Windows 10 Preview Build of the SDK to be used in conjunction with\u00a0Windows 10 Insider Preview\u00a0(Build 16232 or greater). The Preview SDK Build 16232 contains bug fixes and under development changes to the API surface area. The Preview SDK can be downloaded from\u00a0developer section on Windows Insider. For feedback and updates to the known issues, please see the\u00a0developer forum.\u00a0For new feature requests, head over to our\u00a0Windows Platform UserVoice. Things to note: This build works in conjunction with previously released SDKs and Visual Studio 2017. You can install this SDK and still also continue to submit your apps that target Windows 10 Creators build or earlier to the store. The Windows SDK will now formally only be supported by Visual Studio 2017 and greater. You can download the Visual <a class=\"mh-excerpt-more\" href=\"https:\/\/jirak.net\/wp\/windows-10-sdk-preview-build-16232-released\/\" title=\"Windows 10 SDK Preview Build 16232 Released\">[ more&#8230; ]<\/a><\/p>\n<\/div>","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[169],"tags":[201],"class_list":["post-17409","post","type-post","status-publish","format-standard","hentry","category-news","tag-windows"],"amp_enabled":true,"_links":{"self":[{"href":"https:\/\/jirak.net\/wp\/wp-json\/wp\/v2\/posts\/17409","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/jirak.net\/wp\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/jirak.net\/wp\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/jirak.net\/wp\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/jirak.net\/wp\/wp-json\/wp\/v2\/comments?post=17409"}],"version-history":[{"count":1,"href":"https:\/\/jirak.net\/wp\/wp-json\/wp\/v2\/posts\/17409\/revisions"}],"predecessor-version":[{"id":17410,"href":"https:\/\/jirak.net\/wp\/wp-json\/wp\/v2\/posts\/17409\/revisions\/17410"}],"wp:attachment":[{"href":"https:\/\/jirak.net\/wp\/wp-json\/wp\/v2\/media?parent=17409"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/jirak.net\/wp\/wp-json\/wp\/v2\/categories?post=17409"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/jirak.net\/wp\/wp-json\/wp\/v2\/tags?post=17409"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}