Part 1 – Announcing Babylon.js 6.0
Our mission is to build one of the most powerful, beautiful, simple, and open web rendering engines in the world, and we are excited to announce the next step forward in that journey: the release of Babylon.js 6.0.
Babylon.js 6.0 brings a smorgasbord of performance improvements, rendering enhancements, and exciting new features that you will NOT want to miss!
Let’s get started by talking about one of the most exciting things to come to Babylon.js in its entire 10-year history!
Havok Physics in Babylon.js
We are very proud and excited to announce that the world famous Havok team is bringing a new physics implementation to Babylon.js for FREE! Yup, you read that right. Over the past year we’ve been secretly working with the Havok team to make some of the most advanced physics features on the web available to you, the amazing Babylon.js developer community!
Since its inception in 1998, Havok has created products that power some of the biggest games in the market. It is one of the most widely used, well-known physics engine in AAA game development and for the first time many of their most advanced features are now available in Babylon.js 6.0!
Havok’s expertise comes to Babylon.js through a special new WASM plugin partnered with a complete overhaul of the Babylon.js Physics API. Working together, they elevate Babylon.js physics to a whole new level. With exciting new physics capabilities and up to 20x faster performance, there’s never been a better time to dive into physics in Babylon.js!
What are you waiting for? Try it out right now!
See it in action: https://aka.ms/babylon6HavokDemo
Try it out yourself: https://aka.ms/babylon6HavokPG
Learn more: https://aka.ms/babylon6HavokPressRelease and https://aka.ms/babylon6HavokDoc
Complete Overhaul of the Babylon.js Physics API
We know what you’re thinking: what good would exciting new physics features be if they weren’t easy to use? That’s why Babylon.js 6.0 brings a complete overhaul of the Physics API. More power. More control. More features. Easier to use. There’s honestly never been a better time to dive into physics simulation and development with Babylon.js than right now!
Learn more about the new API here: https://aka.ms/babylon6PhysicsV2Doc
Performance Priority Modes
Power and performance are at the heart of Babylon.js and version 6.0 knocks the socks off performance with all new Performance Priority Modes that produce up to 50x faster rendering and performance! Let’s say that one more time for good measure: UP TO 50X FASTER RENDERING!
These new modes give developers new control over dialing up the performance of their experience by choosing between Backwards Compatibility Mode, Intermediate Mode, or Aggressive Mode. Choosing between these 3 different modes gives you varying levels of functionality and flexibility. You can choose the performance path that’s right for you!
Try it out: https://aka.ms/babylon6PerfPriModePG
Learn more here: https://aka.ms/babylon6PerfPriModeDoc
Those are just some of the main features of Babylon.js 6.0 and there is much more! Tune in for future posts to learn more about the new rendering and tooling advancements that are available with Babylon.js 6.0.
Source: Part 1 – Announcing Babylon.js 6.0
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