[도서] 아이폰 이후의 UX

2016-11-07 KENNETH 0

[도서] 아이폰 이후의 UX 분야별 신상품 – 국내도서 – 컴퓨터와 인터넷 [도서]아이폰 이후의 UX 와타나베 게이타 저/김홍기 역 | 제이펍 | 2016년 11월 판매가 16,200원 (10%할인) | YES포인트 900원(5%지급) 이벤트 : 주목 IT 신간&예약판매 사은품 이벤트 융합되어 가는 세상에서 인간 중심 디자인을 모색하다! 인터페이스의 본질을 찾고자 하는 디자이너와 엔지니어에게 기술의 발전으로 빠르게 변하는 세상에서의 디자인이란 어떤 모습일까? 제품 제작의 핵심 키워 Source: [도서] 아이폰 이후의 UX

[도서] 꼼꼼한 재은 씨의 스위프트 3 기본편

2016-11-07 KENNETH 0

[도서] 꼼꼼한 재은 씨의 스위프트 3 기본편 분야별 신상품 – 국내도서 – 컴퓨터와 인터넷 [도서]꼼꼼한 재은 씨의 스위프트 3 기본편 이재은 저 | 루비페이퍼 | 2016년 11월 판매가 43,200원 (10%할인) | YES포인트 2,400원(5%지급) 아이폰7 기반의 iOS 10과 Xcode 8을 반영한 최신 개정 증보판! 1,500여 페이지에 이르는 방대한 설명과 명쾌한 비유로 이해하는 프로그래밍 원리, 더욱 풍부해진 실습 예제와 더불어 초보자가 저지르기 쉬운 실 Source: [도서] 꼼꼼한 재은 씨의 스위프트 3 기본편

Kinect demo code and new driver for UWP now available

2016-11-05 KENNETH 0

Kinect demo code and new driver for UWP now available Here’s a little memory test: Do you recall this blog, which posted back in May and promised to soon begin integrating Kinect for Windows into the Universal Windows Platform? Of course you do! Now we are pleased to announce two important developments in the quest to make Kinect functionality available to UWP apps. First, by popular demand, the code that Alex Turner used during his Channel 9 video (above) is now available on GitHub as part of the Windows universal samples. With this sample, you can use Windows.Media.Capture.Frames APIs to enumerate the Kinect sensor’s RGB/IR/depth cameras and then use MediaFrameReader to stream frames. This API lets you access pixels of each individual frame directly in a highly efficient way. These new functionalities debuted in the Windows 10 Anniversary Update, and [ more… ]

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Call of Duty: Infinite Warfare now available for Xbox One or Windows 10

2016-11-05 KENNETH 0

Call of Duty: Infinite Warfare now available for Xbox One or Windows 10 Today, we’re excited to announce that Call of Duty: Infinite Warfare, the latest entry in one of the best-selling video game franchises of all time, is now currently available in the Xbox and Windows Stores. Play Video Restricted Content Confirm your age to continue month JanuaryFebruaryMarchAprilMayJuneJulyAugustSeptemberOctoberNovemberDecember day 12345678910111213141516171819202122232425262728293031 year 201620152014201320122011201020092008200720062005200420032002200120001999199819971996199519941993199219911990198919881987198619851984198319821981198019791978197719761975197419731972197119701969196819671966196519641963196219611960195919581957195619551954195319521951195019491948194719461945194419431942194119401939193819371936193519341933193219311930192919281927192619251924192319221921192019191918191719161915191419131912191119101909190819071906190519041903190219011900 Call of Duty: Infinite Warfare returns to the roots of the franchise with large-scale war and a focus on cinematic, immersive military storytelling. Infinite Warfare will take players on an unforgettable journey as they engage in battles from Earth to beyond our atmosphere against a relentless enemy faction that threatens our very way of life. Starting today you can get Call of Duty: Infinite Warfare – Digital Deluxe Edition, which includes Call of Duty: Infinite Warfare, Call [ more… ]

The “Internet of Stranger Things” Wall, Part 3 – Voice Recognition and Intelligence

2016-11-05 KENNETH 0

The “Internet of Stranger Things” Wall, Part 3 – Voice Recognition and Intelligence Overview I called this project the “Internet of Stranger Things,” but so far, there hasn’t been an internet piece. In addition, there really hasn’t been anything that couldn’t be easily accomplished on an Arduino or a Raspberry Pi. I wanted this demo to have more moving parts to improve the experience and also demonstrate some cool technology. First is voice recognition. Proper voice recognition typically takes a pretty decent computer and a good OS. This isn’t something you’d generally do on an Arduino alone; it’s simply not designed for that kind of workload. Next, I wanted to wire it up to the cloud, specifically to a bot. The interaction in the show is a conversation between two people, so this was a natural fit. Speaking of “natural,” [ more… ]