Unity Interop and App Extensibility (App Dev on Xbox series)
Unity Interop and App Extensibility (App Dev on Xbox series) Continuing what we started during the “App Dev on Xbox” event, today we are making available yet another app experience – Atmosphere. In this blog post, you will learn how to get started building great 2D and 3D experiences with Unity and XAML, how to open up your app so other app developers can extend your app functionality, and how you can make your app functionality available to other apps. Even though this blog post is part of the App Dev on Xbox series, the majority of the content applies to the entire Universal Windows Platform. If you missed the previous blog post, we looked at how you can deliver the best possible experience for your app in a responsive and scalable way so it can target all device form [ more… ]