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Forza Street: Find out about the latest Showdown and what’s coming next

2021-02-18 KENNETH 0

Forza Street: Find out about the latest Showdown and what’s coming next Forza Street players who want to know about the latest Showdown and what’s coming next can turn to the Forza Developer Blog to find out about the introduction of the 2017 Mercedes-AMG GT R. The blog also teases a bit about the next Showdown, which will have an ‘80s theme. The Forza team has also introduced a new speedometer and are working to improve the user experience as Forza Street’s one year anniversary rapidly approaches. Find out more over on their blog. Source: Forza Street: Find out about the latest Showdown and what’s coming next

Introducing adaptive notification requests in Microsoft Edge

2021-02-17 KENNETH 0

Introducing adaptive notification requests in Microsoft Edge Users tell us that they find notification requests bothersome and distracting – except when they don’t. We want sites to engage with users without annoying them, but we also don’t want our users to miss reminders that may be important for them.  With new changes that we’re rolling out, we are hoping to solve both problems at the same time. What we learned from quiet notification requests Our users told us that they were dissatisfied with how often they saw notification requests distract them from their current task. To help resolve this issue, we shipped quiet notification requests in Microsoft Edge 84, which reduced the prominence of notification requests while keeping them at a noticeable location in the UI. This experience was enabled by default on all sites to address user feedback about unwanted [ more… ]

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Announcing Windows 10 Insider Preview Build 21313

2021-02-13 KENNETH 0

Announcing Windows 10 Insider Preview Build 21313 {$inline_image} Hello Windows Insiders, today we are releasing Windows 10 Insider Preview Build 21313 (RS_PRERELEASE) to Windows Insiders in the Dev Channel. This build is being offered to ALL Insiders in the Dev Channel. All Insiders in the Dev Channel will now receive the same build going forward. NOTE: Build 21313 will not be offered to ARM64 devices due to an app compatibility issue. We hope to flight to ARM64 devices with the next flight once the issue is fixed. What’s new in Build 21313 Expanding news and interests to more languages and markets We’ve heard your feedback! Today we’re excited to announce that we’re expanding the news and interests experience on the taskbar to a broader set of international languages and markets. Previously, the experience was only available in United States, Canada, [ more… ]

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Ring in the Lunar New Year with Minecraft for Windows 10

2021-02-11 KENNETH 0

Ring in the Lunar New Year with Minecraft for Windows 10 This week marks the beginning of Lunar New Year, celebrated around the world by more than 2 billion people, who this year will ring in the Year of the Ox. The last time the Ox made an appearance was in 2009 – the year of the very first version of Minecraft. Get festive with free skins in the Marketplace and Character Creator. Find out more at Minecraft.net. Source: Ring in the Lunar New Year with Minecraft for Windows 10

C#/WinRT Authoring Preview and Updates

2021-02-10 KENNETH 0

C#/WinRT Authoring Preview and Updates The C#/WinRT team is excited to announce our latest release, which includes a preview of C#/WinRT authoring with the latest C#/WinRT NuGet package, as well as updates to the .NET 5.0 SDK with the .NET February update. Since our last blog post on C#/WinRT v1.0, we have some new features to show off! The latest C#/WinRT NuGet package, which is version 1.1.2-prerelease.210208.6, includes a preview of C#/WinRT authoring. This allows component authors to create and package their own C# .NET 5 Windows Runtime components that can be consumed in native applications. In this blog post, we walkthrough the latest C#/WinRT authoring support.   C#/WinRT has also made a few additions and bug-fixes to the runtime and Windows projections as part of the .NET 5.0 SDK February update. These updates to the SDK align with C#/WinRT version 1.1.1, which was released last month. We have added support for SupportedOSPlatform attributes, which is a feature that provides platform compatibility assistance in Visual Studio for .NET 5 developers calling platform-specific APIs.   To keep up to date with the latest updates on C#/WinRT, visit the C#/WinRT repo and our docs page.  Preview of C#/WinRT Authoring  C# .NET 5 component authors can now create their own Windows Runtime types and package them as Windows Runtime components. You can implement runtime classes in a C# library project, generate its WinMD metadata file, and distribute the WinRT component as a NuGet package. C#/WinRT provides hosting [ more… ]