Bringing WebVR to Microsoft Edge

Bringing WebVR to Microsoft Edge

Today, we’re excited to announce that we’ve begun development on experimental WebVR support in Microsoft Edge! WebVR is the next frontier in web graphics, enabling developers to create a wide range of truly immersive experiences for a variety of devices.

Innovative and immersive WebVR content is already showing up on the web, and we expect to see even more coming as developers turn WebGL experiences into WebVR experiences.

Stereoscopic screen capture showing a VR scene of an astronaut exiting a base on Mars.

A stereoscopic screen capture from “Mars One” Mission, an example WebVR scene on SketchFab

We’ve been working on advancing the W3C WebVR specification — along with Mozilla, Google, Oculus and others — to ensure that web developers have a faster, more powerful, and interoperable tool.

We look forward to sharing more software and hardware details soon as our implementation progresses. As always, we welcome your feedback as we work to land this new functionality, and we’re very much looking forward this next evolution of the web!

Frank Olivier, Principal Program Manager Lead

Source: Bringing WebVR to Microsoft Edge

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