#ifdef WINDOWS – One Developer’s Guide to the Surface Hub

#ifdef WINDOWS – One Developer’s Guide to the Surface Hub

Building experiences for the Surface Hub requires developers to tailor their apps for the big screen and multiple users interacting with different components at the same time. Gian Paolo Santopaolo came to Redmond all the way from Switzerland to share best practices for developing engaging and natural user experiences for the Surface Hub. He has spent the last 6 years as a Windows MVP, designing and developing natural user experiences for various devices including the Microsoft Surface Hub and Microsoft HoloLens. During this time, Gian Paolo has developed many open source components and helpers to enable developers to build better and more personal UWP apps for every device and scenario.

Watch the full video above and feel free to reach out on Twitter or in the comments below for questions or comments.

Happy coding!

Source: #ifdef WINDOWS – One Developer’s Guide to the Surface Hub

About KENNETH 19688 Articles
지락문화예술공작단

Be the first to comment

Leave a Reply

Your email address will not be published.


*


이 사이트는 스팸을 줄이는 아키스밋을 사용합니다. 댓글이 어떻게 처리되는지 알아보십시오.