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AWS SDK for C++ – 정식 버전 출시

2016-09-10 KENNETH 0

AWS SDK for C++ – 정식 버전 출시 AWS SDK for C++의 정식 버전을 공개합니다. 1년이 넘게 베타 상태에서 다양한 개발자 피드백을 기반으로 완성되었으며, 정식 서비스 환경에서도 사용을 권장합니다. 본 SDK는 시맨틱 버전 관리를 제공하고 있습니다. re:Invnet 2015의 AWS SDK for C++ 소개 동영상 본 SDK는 개발자 미리 보기 테스트 중에 접수된 의견을 바탕으로 몇 가지 중요한 기능 업데이트를 제공합니다. 시맨틱 버전 관리 – Semantic versioning을 통해 버전 1.0에서 1.x 시리즈의 업그레이드를 통해서도 빌드에 문제가 없습니다. . Transfer Manager – 기존 TransferClient는 기능이 추가된 새로운 TransferManager 인터페이스로 진화했습니다. 빌드 프로세스 – CMake 빌드 체인은 플랫폼의 기본 값을 쉽게 덮어 쓸 수 있도록 하였습니다. 간단한 설정 – 실행시 SDK-wide configuration options을 쉽게 설정할 수 있게 되었습니다. 암호화 – 본 SDK는 지원되는 모든 플랫폼에서 대칭 암호화 지원을 포함합니다. NuGet – 현재 SDK는 NuGet을 통해 얻을 수 있습니다 (자세한 내용은 a href=”https://aws.amazon.com/blogs/developer/aws-sdk-for-c-now-available-via-nuget/”>AWS SDK [ more… ]

Meet Surface user Nate Mars – music producer, sound designer and content creator

2016-09-10 KENNETH 0

Meet Surface user Nate Mars – music producer, sound designer and content creator Nate Mars – Music Producer, Sound Designer and Immersive Content Creator Meet Nate Mars: a producer and music technologist based in New York City. He has released original music on several labels in addition to having songs licensed for documentary films and television. Nate is passionate about artist-to-artist music education, specifically helping inspire other producers to achieve their music production goals through collaboration and technology. In addition to his work as a recording artist, Nate works as a content marketing consultant and strategist. For several years, he held the position of Marketing Director at music production & DJ school Dubspot. Nate has also worked in the tech startup world with companies such as music production platform/app creator Splice and Virtual Reality startup, SpaceoutVR. He has been the [ more… ]

Tailoring your app for Xbox and the TV (App Dev on Xbox series)

2016-09-10 KENNETH 0

Tailoring your app for Xbox and the TV (App Dev on Xbox series) As promised, we are continuing the wave of sharing what we kicked off last week during the “App Dev on Xbox” event. Every week for the next two months, we will be releasing a new blog post where we will focus on a specific topic around UWP app development where Xbox One will be the hero device. With each post, we will be sharing a demo app experience around that topic, and open sourcing the source code on GitHub so anyone can download it and learn from it. For the first blog post, we thought we’d continue the conversation around premium experiences, or better said, how to take your beautiful app and tailor it for the TV in order to delight your users. The Premium Experience Apps [ more… ]

This Week on Windows: Halo 5, a Solitaire milestone and more

2016-09-10 KENNETH 0

This Week on Windows: Halo 5, a Solitaire milestone and more Here’s what’s new in the Windows Store this week: We hope you enjoyed this week’s episode of This Week on Windows! To learn more about how you can search your PC and web with Cortana*, check out our Windows 10 Tips blog post. Head over here to read about the Microsoft Solitaire Collection milestone and learn all the ways you can get ready for the football season with Microsoft, and keep reading to see what’s new in the Windows Store! Halo 5: Forge Bundle for Windows 10 PCs – Free We are bringing the Forge toolset to Windows 10 PCs with the release of the Halo 5: Forge Bundle. The precision, speed and control available on PC using keyboard and mouse will make it easier than ever for creators to bring their Halo [ more… ]

Bringing WebVR to Microsoft Edge

2016-09-10 KENNETH 0

Bringing WebVR to Microsoft Edge Today, we’re excited to announce that we’ve begun development on experimental WebVR support in Microsoft Edge! WebVR is the next frontier in web graphics, enabling developers to create a wide range of truly immersive experiences for a variety of devices. Innovative and immersive WebVR content is already showing up on the web, and we expect to see even more coming as developers turn WebGL experiences into WebVR experiences. A stereoscopic screen capture from “Mars One” Mission, an example WebVR scene on SketchFab We’ve been working on advancing the W3C WebVR specification — along with Mozilla, Google, Oculus and others — to ensure that web developers have a faster, more powerful, and interoperable tool. We look forward to sharing more software and hardware details soon as our implementation progresses. As always, we welcome your feedback as [ more… ]